
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Most likely between $8.5M and $24.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $10.49 | 71% | approximately $14.2M |
| PlayStation | $69.99 | 85% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2294 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Gute Story. Das wars auch schon. Wie kann man nur so ein unfertiges Spiel "veröffentlichen"? Von wegen veröffentlicht, das Ding ist entkommen. Wenn mir das nicht geschenkt worden wäre von einem guten Kollegen, dann hätte ich das Ding nicht mal angerührt. Schauen wir uns doch meine ERSTE Erfahrung an. Das Spiel wurde wohlgemerkt von EA "nachgebessert" und gilt als "fertig." Das Spiel startet. Es lädt erstmal 40k Jahre, ich war zwischenzeitlich bei Horus auf Häresie Kreuzzug, also kein Ding. Alles eingestellt, Spiel startet. Mein PC wird binnen einer Viertel-Minute vom E-Auto zum B-17 Flying Fortress. Ich hatte Sorge mein Schreibtisch hebt ab. Dann das Spiel... ich dachte erst ich hätte versehentlich Minecraft gestartet, aber es war tatsächlich Survivor. Paar Einstellungen angepasst dann ging das wieder. Dann landete der Protagonist Karl mit seinem Raumschiff. Das erste was ich sah war ein Low-Poly Sturmtruppler. Das sah aus als hätte das Spiel einfach LOD2 geladen (wer sich mit Game Assets auskennt weiß wovon ich rede, ansonsten sucht einfach "LOD Meaning" im Internet) Ein Neustart hat das Problem nicht behoben. Ich weiß nicht WAS das Problem behoben hat. Zudem war das Spiel extrem blurry. DLSS ist kein Ersatz für Spieloptimierung, EA!!! Ich dachte das hatten wir bei Helldivers 2 schon? (Da war wenigstens das Gameplay noch gut) Ich hab die Grafik auf Maximum gedreht und mit den 30fps gelebt - das Spiel sah einigermaßen okay aus. Das Gameplay war wie der Vorgänger, aber es wirkte als wären EA mitten in der Entwicklung die Ideen ausgegangen und man hat den "Random BS go" gezogen. NIEMAND hat nach BD-1 Fähigkeiten gefragt. Besonders lustig fand ich auch Hair-VFX. Besonders bei Wimpern wirkte es in "cinematischen" (ruckelndem Pixelbrei) als hätte der Charakter einfach heftigen Lidschatten mit Noise-Texture drauf. Cloth-Sim war KATASTROPHAL. Das ist UE4, da ist die eigentlich ganz gut. EA muss sich schon Mühe gegeben haben dass so schlecht hinzubekommen dass Klamotten in Cutscenes in sich zusammenfallen. Doch das alles konnte mich nicht darauf vorbereiten was dann passierte. In einem... recht wichtigen Abschnitt des Spiels hatte ein Charakter... keinen Kopf. Der hat nicht geladen. Egal was ich getan habe. Also, er hat schon gelade, war halt 2m unter dem Körper im Boden... Quality Assurance sitzt am Lagerfeuer und erzählt gruselige Geschichten über EA. Und im letzten Akt der Story gingen EA wohl die Ideen aus. Das Ende war einfach nur faul und völlig unpassend. Ich würd ja sagen dass ne KI das geschrieben hat, vielleicht so eine vom Sturmtruppler, die immer dasselbe tut, aber das wäre eine Beleidigung an Künstliche Intelligenz die ich nicht vertreten kann. Ich habe es wirklich versucht - ich habe wirklich versucht dieses Spiel zu mögen. Aber der Zustand ist katastrophal. Jedi 3 wird das LETZTE Spiel von EA dass ich je kaufe, und ab dann ist es aus mit EA. Bitte kauft euch Jedi Survivor nicht. Es gibt Indie-Devs die das Geld wirklich verdienen, gebt denen das Geld. Oder spendet es an Bedürftige.
I am loving this game so far awesome storyline and combat But the performance needs to be improved
♥♥♥♥ game ♥♥♥♥ story ♥♥♥♥ bugs ♥♥♥♥ game
Not as good as the first one, but still a fun ride. The game is too bloated for its own good. They always think a sequel needs to be bigger and have more stuff on it, but all they had to do is a new story and new locations. Uncharted 2 didn't try to be bigger than Uncharted 1, it just did the same things better. Jedi Survivor gets exhausting by the end and I wanted it to be over. The worlds are too large... the collectables are too many... the side missions are pointless and busy work. The story is constantly put on hold in order to extend the game to be twice as long as the first one. All in all, as someone who went for 100% completion, don't do it. Just focus on the next main story mission. The story also gets derailed by the end with plot twists that makes no sense whatsoever. Not even a little bit. Visually stunning, but very unstable and gitchy... the shadows and lighting breakes frequently and the world kinda falls apart as you turn the camera too fast. You can see constant white gaps in the corner of the image for a single frame while turning the camera. It's quite distracting.
10/10 story best 7$ spent
I want to like this game so much... Oggdo Bogdo and his spawn are making it veeeeery difficult. Whoever designed bosses and combat in general - **** you, (or try 100%-ing the game on Jedi GM, same thing really). As a seasoned Jedi Knight, Cal feels too clunky, he gets staggered by a stern look, is not able to dodge if attack animation has not finished fully, not being able to cancel animations or attacks is crazy work (sure, low-key you can cancel animations on dual wield but what if I want more than one viable stance?), low key feels like it's a turn based game. Fighting and winning against bosses is essentially all luck, no skill, because hit boxes are whack. Speaking of Oggdo Bogdo and Jr., first of all, why? Second - who hurt you? Third- yeah, "just learn their patterns bro, wait for them to use unblockable but (sometimes) dodgeable attack bro, and punish them during the small window bro", uh-huh, might work on other bosses, but these... they charge at you, you jump out of the way, you rush to hit them and bam - they immediately turn around and slam the ground knocking you down, legit, how are you supposed to play around two consecutive non-interruptible attacks, when there's two of the same enemy? Also, what patterns? First attack can be regular bite, might be unblockable chomp, also can be unblockable ground slam or even unblockable charge, sometimes after two basic attacks that you can block they chill there, sometimes unblockable/low-key undodgeable chomp follows, there's no pattern. Also, all the other force tears, you just retry while inside of it, this one, just to mess with us more, loads you back to the planet and you have to load into it again. Is this ragebait? If so, cudos, superb work, true masterpiece, be proud, you achieved something. Also, force feels underwhelming, had better Jedi fantasy playing Control. God, this is frustrating, because with quicker pace combat (instead of poorly implemented wannabe souls-like stab - run, stab - run (for some reason???)) this could be a great game. 3/10 for now. Fix it for the third one. Or find another game to make, because you clearly can't make a Jedi game.
2026 and you still have game breaking bugs that literally soft lock you from the game. graphics randomly turn on and off making the game choppy and almost every level forces you to look up a guide because the mapping is hot ass and leaves you with almost no idea where you are supposed to go dont buy it
I dont know if its just the PC Release or my computer sucking, but i was struggling for 10FPS on most of Koboh. The only time i hit 30FPS was during during hyperspace travel between worlds
My perspective is based on the highest difficulty. The main reason you play this is for the Jedi power fantasy but the combat fails stupendously at providing. Arbitrary un-blockable attacks that perfectly track. (You can't even block all blaster bolts) Paired with a claustrophobic clunky camera, with a lock on that disorients in larger battles. I could go on about how, through gameplay this makes the Jedi feel meager and weak. This all leads to the game not feeling like a fun challenge because instead it compromises its premise for the sake of artificial difficulty. With relatively minor changes this could be so much better. This game is a disappointment.
this game is awesome 10/10 and this game is better than the old star war fallen order. I'm playing the game now in 2026 and l love it.