
The story of Cal Kestis continues in STAR WARS Jedi: Survivor™, a galaxy-spanning, third-person, action-adventure game.
Most likely between $8.5M and $24.1M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $10.49 | 71% | approximately $14.2M |
| PlayStation | $69.99 | 85% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 2294 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Crashes sometimes but otherwise a great game
star wars universe 10/10
It is a great game. When I have some more time i'll definitely 100% it.
Good game, amazing story
Beaucoup de crash
amazing
Much Jedi, very force! EA app needs to die though. Other than that and the unfixable stuttering when running (I've done everything), great game
What the hell is going on with this game. After playing through SW Jedi: Fallen Order this past week and being frustrated by game design decisions, but still enjoying a Star Wars story - I did not expect SW Jedi: Survivor to be an unfunctional sequel. Performance is consistently tanking - ymmv here but it's consistently stuttering/dropping frames. The load times on respawn/save are better then Fallen Order though. Controls - Once I unlocked the *first* new ability I had to stop playing. Why is that? Binding the controller input. There are so many actions that need to be bound, there is no way to map them all to a single controller. The development team worked around this by mapping multiple actions to a button. But there is no way for the player to map multiple actions to a single button - once you reassign a button, it breaks the default multiple action binding the button had. So I can choose to have either a force power, or a grappling hook, or another (unexplained) force power. Right now I am looking to the modding community to have any hope of continuing to play this game. There are multiple performance optimization mods, and one keybinding mod. Since the development team decided to store keybindings in a binary file rather than a config file humans could edit. Looking forward to all the `ActionName="ForcePush",bShift=False,bCtrl=False,bAlt=False,bCmd=False,Key=Gamepad_RightTrigger` nonsense so I can get through the game intro.
6.5/10 I enjoyed this a lot less than Fallen Order. Enemy encounters are horrifically balanced and some story decisions are stupid as hell. Still excited for the 3rd game to see how they cap the trilogy off. Also technically it sill is not great.
Оценка: 7/10 (балл снизил за неоптимизацию) Сюжет: 35 ч (если не бежать) Сама игра интересная. Сюжет прошел с удовольствием. Сейчас хочу попытаться добиться оставшиеся достижения. Она лучше стала чем 1-я часть игры. Но она люто неоптимизирована. Вообще прям люто. Какой бы комп не был - бывают фризы, просадки в ФПС и баги. Я через час игры с этим смирился и привык. Но все равно было больновато. Взять на распродаже и пройти игру - самое то. Всем советую.