
A galaxy-spanning adventure awaits in Star Wars Jedi: Fallen Order, a 3rd person action-adventure title from Respawn. An abandoned Padawan must complete his training, develop new powerful Force abilities, and master the art of the lightsaber - all while staying one step ahead of the Empire.
Most likely between $12.2M and $34.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $7.99 | 88% | approximately $20.4M |
| PlayStation | $39.99 | 86% | — |
| Xbox | $39.99 | 82% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $5.33 on Steam · Ukraine (−33%). Compare 28 prices in 15 markets →
Reviews
Themes across 2270 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
jogo bem mediano....
Jogo maravilhoso, a unica coisa negativa é que acaba rapido.
Рекомендую! Отличная атмосфера «Звёздных Войн», сюжет и дух приключений полностью перевешивают кривое парирование со странными таймингами. 7/10.
Ta bueno 👍👍
Jedi destroy!!!
16 saatin sadece 2 saati savaştım gerisi bulmaca. 40 dolarımı geri istiyom...
ngl, I lack conviction
Не знаю почему, но я просто обожаю эту часть:). Прошел ее на платину на плойке и теперь уже на компе, получив тоже все достижения. Надеюсь продолжение тоже зайдет. Сама игра не напряжная, красочная, красивая; может и челлендж дать, если захотите. Любителям ЗВ и световых мечей, кем являюсь и я - 100% зайдет))
It's a 7.5/10 game for me. A Souls-lite brawler wrapped in genuinely great Star Wars storytelling. Cal Kestis starts rusty and weak, and watching him reclaim his abilities alongside the plot progression is one of the best-integrated narrative/gameplay loops I've played in a while. Combat looks fantastic every parry, dodge, and lightsaber swing is cinematic and satisfying to watch. That said, don't expect Sekiro-level difficulty. Even on the hardest setting, I rarely felt truly threatened once I had a few skills unlocked. It's more about looking cool than being punished, which isn't a bad thing, just don't go in expecting a brutal challenge. The Metroidvania exploration is a highlight early on unlocking new Force powers to access previously blocked paths feels great. Unfortunately, the minimap is where the experience sours over long sessions. It's functional for the first several hours, but on bigger, more vertical maps it becomes genuinely hard to parse, and squinting at it to figure out where to go next got old fast. One more thing: play this with a controller. Don't even try mouse and keyboard the combat timing and camera just aren't built for it, and you'll fight the controls more than the enemies. Still, the strong Cere/Greez/Cal dynamic, the Mantis as a home base, and the overall polish make this an easy recommend for Star Wars fans, even with its rough edges.
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