
Fly with your spaceship, avoid obstacles and destroy monsters and powerful bosses. In this game you can shot with laser, missiles and powerful unique specials power of 9 different spaceships. In addition, those space ships have good mobility that you can use to avoid enemy attacks.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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[h1]Star Trust - 3D Shooter Game[/h1] [h3]Pros, Cons, Issues, Analysis and Verdict further down.[/h3] [table] [tr] [th]🟩 [b]Pros[/b][/th] [th]🟥 [b]Cons[/b][/th] [/tr] [tr] [td] - Has the potential to be an enjoyable filler title. - The soundtrack fits its purpose rather well. - The spaceships, while not exactly original, have cool designs. [/td] [td] - FPS dropping even with good gear. - Some gameplay decisions are simply bonkers. - Screams "unprofessional" by any standard. More on that later. [/td] [/tr] [/table] [table] [tr] [th]🟨 [b]Bugs & Issues[/b][/th] [th]🔧 [b]Mods & Patches[/b][/th] [/tr] [tr] [td] - As I mentioned earlier, Star Trust suffers from copious FPS drops which are simply inadmissible on a shoot 'em up title. You really can't do anything about it until it is fixed. [/td] [td] - There aren't any mods for this game yet. Hopefully it will have patches in the future addressing the issues, though. [/td] [/tr] [/table] https://steamcommunity.com/sharedfiles/filedetails/?id=2859825618 [h1]"The story in a game is like the story in a porn movie..."[/h1] First of all, why is it called Star Trust? Initially I thought it was a play on the word "Thrust", because really, there isn't any damn trustworthy thing in this game. The fact that it is a mobile port in disguise confirms my point. Or that cyborg-looking fellow who clutters your screen at the start of the mission with vague lore hints? Yeah, he's also fishy. Anyhow, let's explore these same two points in further detail, shall we? The game greets us with too much use of a Comic Sans-like font right off the bat; but I don't mind that too much. What bugs me is that, clearly, Star Trust's DNA stems from smartphones and that's to the detriment of the PC's edition. Not always a porting automatically translates into a bad game, but unfortunately, this isn't one of said exceptions. Just look at the control scheme (which can't be edited, in case you were wondering): you move with WASD or the arrow keys - and that's okay - but you mouse click on those big round buttons on the right side of the screen just like you would with the right thumb if you were playing with a portable device. This of course won't cut it in the long run, considering how frantic the genre can get. There are many other signs suggesting this is an inferior version - mainly graphical ones. However, for the sake of fluency, I won't cover them; instead, I'd like to talk about the plot of the game... Which is non-existent, of course. What did you expect from an indie shmup? Yet, the game does try to indicate there is, in fact, some sort of storyline - but it just falls flat because nothing is ever fully explained. Even the entity's message from the beginning says something along the lines of: "Hi soldier. Destroy the H.A.T.E.". What kind of soldiers are we? Who are or is the H.A.T.E.? Am I supposed to read the plot elsewhere or the latter is just a side flavour which is never truly addressed? I tried looking at the store page in search of answers, but all I got was the rambling text from the developer, who used the info section as a place to write his awkward strategy guide. [h1]I didn't want to buy that. I DIDN'T WANT TO BUY THAT![/h1] While in the store page, I saw something captivating though. It seems there are nine different ships and, considering how much of a sucker I am for unlockables, I jumped right back into the game to take a look at the Shop. I click the first locked ship and yeah, not only the aesthetics but the stats are different compared to the standard hull. Then I check the third one, the fourth one, the fifth... Wait, why can't I take a gander to the other ones? I'll tell you why. Hang on tight, because this is one of the most mind-bogglingly asinine game designs I've ever seen. Checking a spaceship in order to visualize the differences, will automatically buy whatever you clicked. I don't have any more words to describe something so genuinely stupid, so let's move on to the roux which forms this debatable dish, this so called "Star Trust"... The gameplay. https://steamcommunity.com/sharedfiles/filedetails/?id=2859825597 [h1]Lag? Checked. Bad controls? Checked. Yep, it's gaming time.[/h1] I have inadvertently bought some new ships, so I guess I'm ready to enjoy a few more levels. There are only six of them, but the asking price is so low you can't really complain about the small amount of content. That being said, the flawed control scheme and the inconsistent framerate are making my experience unbearable at times, however I manage my way through the end thanks to the sheer power of phasers, missiles and even special abilities unique to the ship you're using. Oh and let's not forget the barrel rolls: those are a must. Anyway, up until this point the difficulty balancing is not stellar but not bad either, and it really favours seasoned players. It does ramp up drastically with the final boss though, so you're almost forced to farm more money, buy the best ship and go back at it. All in all, there is a challenge to be had despite the overall simplicity, that's for sure. The thing is, at this state, I really can't recommend the title. It desperately needs to iron out its problems - for starters, a rework to the UI, a good old fix to the stability and hopefully a tiny bit more content. [h1]💭 Final Considerations[/h1] "Star Trust - 3D Shooter Game". It's even in the title, the genre, because the experience is simply that generic. It doesn't try anything new - nor does it want to. Actually, there isn't a single aspect that keeps you glued to your screen - no matter if it's original or not. It somehow manages to screw up even consolidated canons because everything is hindered by dubious decisions (therefore sterile gameplay, issues and whatnot). Finally, some mechanics are never explained (like the different bars in the HUD). So, do I recommend the game? Not even to die-hard fans of third person shoot 'em ups, no. But before putting it aside, perhaps wait, because there are indeed the glimmers of a few good ideas. The enemy design can be interesting at times, the game world might get more fleshed out in the future; who knows. Maybe some day, I will have a few more reasons to change this review into a positive one. [h1]📝[i][b]Verdict[/b][/i][/h1] Ignore the game at the moment, but come back later. It might redeem itself. https://steamcommunity.com/sharedfiles/filedetails/?id=2859825563 [code][url=https://steamcommunity.com/groups/autisticreviews]Memox Reviews[/url], the only curator who doesn't kiss anybody's arse.[/code]
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The menus look like copy and paste from a beginner tutorial, I don't think less effort could have been spent There is no clue about keybinds. I couldn't work out from visual cues what was going on apart from the main laser This is too much of a beginner effort to be on Steam and charging $. Refunded However there is the base of a good game in there, dev just needs to be less greedy and put some more work in before charging. Keep at it, come back in 6 months.
the game is unplayable, so much stutters and tons of bugs i believe it's the first game for the dev but still it doesn't matter if it's a good game, the lag must be fixed.
Star Trust - 3D Shooter Game is a very poorly made 3D arcade shoot 'em up. You're annoyingly positioned behind the ship so you can't clearly see the enemies easily, an annoyance that I've seen a few times from developers who don't have any failsafes between the napkin in the bar and the final project delivery... you know, the failsafes that ensure bad ideas don't get dumped on Steam for the $100 USD publishing price. Anyway this also looks like a mobile app... you don't have a fire button... there's instead a mobile app like "Fire" circle on the right of the screen (where you would have your thumb if you were holding an iPhone, you know) that you have to click on with your mouse. I'm not joking, that's how lazily put together this is. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. This looks and feels like a mobile app, but I wasn't able to find it on the app stores. Maybe it was removed, maybe it was rejected by Apple and Google (they do have more rigorous quality standards than Valve does for Steam, after all). Regardless, for all intents and purposes this is a mobile app, it has the same limitations and dumbed down qualities. It's impossible to recommend such a game to PC gamers. We don't spend all this money building gaming rigs so we can pretend they're iPhones. These technical defects push this game below acceptable standards for any modern PC game. The poor quality of this game is reflected in the general public reception. At the time of this review, SteamDB shows the game only ever reached a peak player count of only ONE player. That's right, only one person ever played this at a time. When I played this for the purposes of reviewing it, I equalled the peak player count for the game. OUCH. The only player activity occurs once or twice a month, presumably someone loading it up to see what it is then quickly uninstalling it. Considering there's over 120 million gamers on Steam, the overwhelming lack of interest in the game is remarkable, but also to be expected. This complete and utter rejection of the game from gamers should be a keen information point for anyone considering buying shovelware like this. Gamers just didn't take this seriously, and for good reason. Star Trust - 3D Shooter Game has an overly optimistic price of around $4 USD, it's not worth it given the defects and shortcomings with the product, especially considering the sheer number of completely free, much higher quality games on Steam. Because this is the kind of game you can just play for free on mobile phones, it's impossible to recommend anyone should pay money for the same experience on Steam.
Stars received: 0.7/10 _ Note: v.6 [0.0 to 1] = personal impressions [0.2] Controls & Training & Help [0.1] Menu & Settings [0.1] Sound & Music [0.2] Graphics [0.1] Game Design [0.0] Game Story [0.0] Game Content [0.0] Completion time (level/game)? [0.0] is it Enjoyable & Fun? [0.0] Could it hold a spot in Favorites? (& if the Game can be repeatedly played again) [0.0] BONUS point: Multi-Player related [0] BONUS point: Review for VR [N] - if Registration is required with providing PII [No = Categorical] - is it acceptable to Play the Game in 2022+ ? Game description key-points: This Gamash, a wobbly spaceship shooter Overview: with the view from behind the ship, player has to avoid other objects and dodge attacks meanwhile trying to take the opponents down with the mouse button. Two even more strange attacks available are: laser and missiles just what I`ve not dreamed of
[i]Disclaimer: I got this game as a review copy for my [url=https://store.steampowered.com/curator/41773423-Retro-Styled-Games/]curator page[/url][/i] [h1]It breaks my heart having to not recommend Star Trust...[/h1] It really does because you can tell there was passion put into it, and I'd love to think that it'd have been great with some more polish... But many months have gone by since I got it, and it has seen absolutely no support post release. The game's performance is genuinely abysmal, making it [b]impossible[/b] to play. If you manage to overcome it, cheap enemy placement and obstacles will drain your HP [b]in less than a second[/b]. If you also manage to avoid that, you'll face a boss, with no visual nor auditive feedback on wether or not you're damaging it... And that's just level 1! I somehow beat it, and tried dealing with the following stages, but they were even more unplayable... It hurts me to unrecommend this, but I can't say I didn't try...
Uzay geminizle uçun, engellerden kaçının ve canavarları ve güçlü patronları yok edin. Bu oyunda lazerle, füzelerle ve 9 farklı uzay gemisinin benzersiz özel gücüyle atış yapabilirsiniz. Ayrıca bu uzay gemileri, düşman saldırılarından kaçınmak için kullanabileceğiniz iyi bir hareket kabiliyetine sahiptir.
A quick review... Pros - The game is quite challenging. - The game has a store system. - The game features common battles and boss battles, as well as optional special stage based on diversion. Cons - The game needs a little more polishing of the mechanics to avoid damage (or at least better visual feedback, so that we have a better sense of deviation when we are in situations where the screen is very overloaded). - Bosses could have a health bar, or at least better visual feedback to indicate whether or not we're close to finishing them. Who knows, maybe I'll be able to go beyond the fourth stage soon. Hahahahahah.
Here I will leave the cat, friends passing by can pet it and give it likes and prizes ⠀⠀⠀⠀⠀⠀⠀⠀⠀♡♡♡♡♡ /> フ | _ _ l /` ミ_xノ https://steamcommunity.com/groups/meowinima / | / ヽ ノ │ | | | / ̄| | | | | ( ̄ヽ_ヽ)__) \二つ
我可以接受你画质差,我可以接受你玩法简单,但我不能接受你手机逆移植
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