
Welcome to the newest frontier in gaming: battles and scenes at the scale of armies and fleets, all active at once with no trickery around loading screens or off-screen abstractions. Star Swarm is a real-time demo of Oxide Games’ Nitrous engine, which pits two AI-controlled fleets against each other in a furious space battle.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
☀️
Oxide Games Star Swarm Stress Test - ©2013 C:\Users\Alinord\Documents\Star Swarm\Output_22_12_26_1223.txt Version 1.10 12/26/2022 12:23 =========================================================== == Hardware Configuration ================================= GPU: NVIDIA GeForce RTX 3080 CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i7-13700K Physical Cores: 16 Logical Cores: 24 Physical Memory: 34088275968 Allocatable Memory: 140737488224256 =========================================================== == Configuration ========================================== API: DirectX Scenario: ScenarioFollow.csv User Input: Disabled Resolution: 1920x1080 Fullscreen: True GameCore Update: 16.6 ms Bloom Quality: High PointLight Quality: High ToneCurve Quality: High Glare Overdraw: 16 Shading Samples: 64 Shade Quality: Mid Deferred Contexts (D3D11): Disabled Small Batch Optimized (Mantle): Enabled Temporal AA Duration: 16 Temporal AA Time Slice: 2 Detailed Frame Info: Off =========================================================== == Results ================================================ Test Duration: 360 Seconds Total Frames: 64008 Average FPS: 177.80 Average Unit Count: 5271 Maximum Unit Count: 6559 Average Batches/MS: 2752.07 Maximum Batches/MS: 7465.81 Average Batch Count: 18966 Maximum Batch Count: 141972 ===========================================================
Related
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
== Hardware Configuration ================================= GPU: NVIDIA GeForce RTX 4090 Laptop GPU CPU: GenuineIntel 13th Gen Intel(R) Core(TM) i9-13980HX Physical Cores: 24 Logical Cores: 32 Physical Memory: 33959829504 Allocatable Memory: 140737488224256 =========================================================== == Configuration ========================================== API: DirectX Scenario: ScenarioFollow.csv User Input: Disabled Resolution: 1920x1080 Fullscreen: True GameCore Update: 16.6 ms Bloom Quality: High PointLight Quality: High ToneCurve Quality: High Glare Overdraw: 16 Shading Samples: 64 Shade Quality: Mid Deferred Contexts (D3D11): Disabled Small Batch Optimized (Mantle): Enabled Temporal AA Duration: 16 Temporal AA Time Slice: 2 Detailed Frame Info: Off =========================================================== == Results ================================================ Test Duration: 360 Seconds Total Frames: 60734 Average FPS: 168.70 Average Unit Count: 5352 Maximum Unit Count: 6831 Average Batches/MS: 2366.20 Maximum Batches/MS: 6512.94 Average Batch Count: 17477 Maximum Batch Count: 122699 ===========================================================
great for long term game testing
Handy CPU stress test tool.
polecam według mnie jest dość dobre
it works
Норм.
Kinda surprised it still works a decade later. =========================================================== Oxide Games Star Swarm Stress Test - ©2013 C:\Users\light\Documents\Star Swarm\Output_25_04_13_1635.txt Version 1.10 04/13/2025 16:35 =========================================================== == Hardware Configuration ================================= GPU: AMD Radeon RX 9070 XT CPU: AuthenticAMD AMD Ryzen 9 7945HX3D with Radeon Graphics Physical Cores: 16 Logical Cores: 32 Physical Memory: 68415463424 Allocatable Memory: 140737488224256 =========================================================== == Configuration ========================================== API: DirectX Scenario: ScenarioFollow.csv User Input: Disabled Resolution: 1920x1080 Fullscreen: True GameCore Update: 16.6 ms Bloom Quality: High PointLight Quality: High ToneCurve Quality: High Glare Overdraw: 16 Shading Samples: 64 Shade Quality: Mid Deferred Contexts (D3D11): Disabled Small Batch Optimized (Mantle): Enabled Temporal AA Duration: 16 Temporal AA Time Slice: 2 Detailed Frame Info: Off =========================================================== == Results ================================================ Test Duration: 360 Seconds Total Frames: 56348 Average FPS: 156.52 Average Unit Count: 4960 Maximum Unit Count: 6712 Average Batches/MS: 2150.01 Maximum Batches/MS: 8617.02 Average Batch Count: 16422 Maximum Batch Count: 128195 ===========================================================
=========================================================== Oxide Games Star Swarm Stress Test - ?013 C:\Users\95041\Documents\Star Swarm\Output_25_01_04_1424.txt Version 1.10 01/04/2025 14:24 =========================================================== == Hardware Configuration ================================= GPU: Intel(R) Iris(R) Xe Graphics CPU: GenuineIntel 12th Gen Intel(R) Core(TM) i5-12500H Physical Cores: 12 Logical Cores: 16 Physical Memory: 16876888064 Allocatable Memory: 140737488224256 =========================================================== == Configuration ========================================== API: DirectX Scenario: ScenarioFollow.csv User Input: Disabled Resolution: 1920x1080 Fullscreen: True GameCore Update: 16.6 ms Bloom Quality: High PointLight Quality: High ToneCurve Quality: High Glare Overdraw: 16 Shading Samples: 64 Shade Quality: Mid Deferred Contexts (D3D11): Disabled Small Batch Optimized (Mantle): Enabled Temporal AA Duration: 16 Temporal AA Time Slice: 2 Detailed Frame Info: Off =========================================================== == Results ================================================ Test Duration: 360 Seconds Total Frames: 9518 Average FPS: 26.44 Average Unit Count: 3972 Maximum Unit Count: 5521 Average Batches/MS: 399.14 Maximum Batches/MS: 2553.25 Average Batch Count: 16767 Maximum Batch Count: 85714 ===========================================================
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.