
Stacks:Jungle is an engaging adventure card game set in the lush heart of the jungle. Unlock new cards with booster packs, combine them to uncover craft recipes, build amazing structures, venture into uncharted territories, make new friends, discover hidden treasures, and so much more!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Korean, Russian, Simplified Chinese, Spanish - Latin America, Ukrainian, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
It's not the most well-designed game in the world, but for a freebie it has some decent fun. It's a quiet explorer's game that you can play at your own pace. The game operates off card mechanics - spend gold to buy more booster packs, scavenge for raw materials, and then craft new items by stacking cards together. I have a few gripes with the interface - most of all, it matters what order you stack cards in what you will craft. It's a bit on the grindy side. It's also not intuitive to figure out, and there seems to be no documentation. You just have to experiment and find things along the way. If you've ever played Cultist Simulator, it's much the same kind of mechanic, but with a cheery kid-friendly pirate adventure instead of a gothic Lovecraftian horror.
Stacks: Jungle is the newest offering from the creators of Stacks: Space. This card-based strategy village builder incorporates elements of exploration and crafting. While it shares similarities in style and gameplay with Stacklands and Card Survival Tropical Island, Stacks: Jungle enhances the experience with a wider array of crafting recipes and a more intricate and mature visual design. If you enjoy card-based games, I highly recommend giving Stacks: Jungle a try, especially if you find it on sale. It’s an enjoyable game, though it leans towards a more tranquil experience compared to other titles in the Stacks series. I would appreciate seeing more Stacks games featuring diverse themes and challenges.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Самая интересная игра, из серии Stacks. Тут базовый лагерь не превращается в мешанину карт, есть конкретная цель, и постепенно открываются новые локации и рассказывается история
一款中上等的卡牌堆叠类的游戏。优点是丰富的地图,有剧情,购买资源(买卡包)数值合理,整体游戏节奏还不错。缺点如下希望改进:1.部分合成路线不合理,导致堆叠时无法形成自动化生产的玩法(这正是后期资源丰富时的核心玩法)。2.卡牌跳跃抖动,NPC动物牌乱跳还能理解,生产合成类的牌还有后坐力就不理解了。同样导致布局混乱和不易自动化 3. NPC互动较为单一,基本就是交任务,领取金币或配方。4. 部分小bug,比如食人鱼+水缸合成完就不能得到配方物品,且材料消失。
"Stacks:Jungle!" is a mediocre and ultimately unsuccessful paint drying expedition, a single player "CCG" boardgame with a somewhat flimsy jungle exploration theme. What do you do in the game? You collect, craft, and use cards to explore and complete quests in the jungle. There's a lightweight survival element where you need to keep yourself alive by playing the right cards and keeping your stats up. The theme is a bit cutesy as you're given missions like feeding monkeys, growing plants and so on. The graphics in this game are passable, but could be better. The whole thing really does look more like a mobile app than a PC game, and could have done better as a browser/mobile game than a paid PC game. And while it's vital for any game to have impressive visuals (gaming is a visual medium, after all), there's more to a game than just the graphics. To be worth a gamers time, the game must match top tier visuals with top tier gameplay, and that's not happening here. It's free... now, but it wasn't before. The developer was charging $5 USD for this. Price barriers, especially on low quality products, can be a direct cause of failure. It's a nice gesture for the game to be given away for free, but it also tells us that the game wasn't good enough to succeed as a paid product. It's also a bit of a slap in the face to anyone who paid money for this... nobody got refunded. Despite having no up-front cost, this failed to appeal to the 120 million+ gamers on Steam. SteamDB showed the game peaked at just a dozen or so concurrent players, and now there's basically nobody playing it. Even though it's free. This is a dismal public reception, but it's easy to see why gamers rejected it. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? This is a "maybe" experience... if you have a lot of free time on your hands and nothing else to do, why not? But for the purposes of a review, this isn't something I can say everyone must try. It's not quite there. Valve doesn't give us a "maybe" option in reviews, but if they did, that's what I'd choose for this.
Fantastic series. I absolutely love the map is all on one screen and there are multiple locations to find and quests to continue doing so you don't get bored easily but also keep you engaged more than once.
好玩。汉化太差了。
我觉得可以
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.