
Spells and Fellas is an action-packed survival game with magic-based combat. Bring your enemies to their knees and receive more powerful spells and equipment as loot. Recruit allies to fight alongside you to increase your chances of surviving all 100 waves of enemies.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Languages: English, Finnish, Simplified Chinese, Russian, French, Spanish - Spain, German, Polish, Japanese
Engagement
Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
This is a solid game, especially considering it's free. I've encountered no bugs, it's easy to get into it and it manages to capture your attention for a while. Maybe i am spoiled by other games i've played but i am not convinced to recommend Spells & Fellas because of the following reasons: - the game is too long. there are (i am guessing) 100 levels. at first there is a special boss level every time you have completed 10 levels, after a while those are replaced by levels with a number of previous boss enemies. this is just uncreative and makes me think it would have been better to let the game end earlier - the enemies are uncreative and after ~20 levels you have seen most of them. the game just gets harder by spawning more and more of them, which eventually doesn't leave you with much of a chance because you just get surrounded - the loot is nice at first but after level 50 enemies rarely dropped anything anymore. so enemies got more/ stonger and i didn't. there is also no system that lets you fuse items into something new/ sell them and buy something at a shop/ etc What really did it for me tho is that it takes way too long to complete all levels. i made it past 80 and that took me 2 hours. i didn't have it in me to sit there another hour and do the last ~15 levels.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Great game!
Не удобное расположение кнопок 1 2 3 ctr+(1-2-3) и shift+(1-2-3) что не очень удобно. И выкинуть плохие шмотки нельзя чем засоряется инвентарь. Ну а заклинания нельзя заменять другими если первые в кулдауне.
This game was surprisingly fun and was made well for something that seems somewhat neglected by the dev(s) as a one-off Unity game. The balance in the game is calibrated well and is difficult enough to require some thought but can definitely be beaten by casual players. The strategy is interesting but mostly linear. I would definitely recommend this as a fun use of a good 10ish hours. I 100%ed the game on my third run (there are no secrets and all achievements are required progression as the wave counter increases). P.S. Watch out for attacks with knock back. It almost effectively doubles the damage that you receive and killed my first and second runs.
Biegać w kółko, zabijać jakieś stwory i zbierać przedmioty aby się wyposażać w lepsze eq, no całkiem spoko, polecam
;]
[h1]Before I played Spells and Fellas, I had a small pp, no friends, no gf, depression, and no life. These things havent changed, but the game is pretty good[/h1]
this game iz gud
Sem progressão
jeu lent, basic et pas intéressant
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.