
Farm, fish, craft, and cast spells with your friends in this idyllic, magical multiplayer farming sim. Befriend the townsfolk of Wenngrove, learn their trades and stories, tend your home with your friends and Familiar, and make magic in Spellfarers.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Honestly the other reviews are harsh this is a fun game with really responsive devs. They are still in early access but I want to see more from them all the bugs I have found have been fixed quickly “more then I can say about most devs” Great gameplay, solid story, trustworthy devs
Ce jeu est une catastrophe. Déjà, graphiquement, c'est quoi ça ? Les éclairages sont mal rendus et les couleurs sont ternes. Les animations sont saccadées, et les environnements sont vraiment laids... (shoutout à la texture de l'herbe qui est particulièrement affreuse). La personnalisation du personnage est une calamité. Si tu veux retirer un élément, tu es quand même obligé de choisir une couleur... Et si tu appuies sur [Échap] par réflexe pour fermer un panneau, ça ferme tout le menu. Tu dois ensuite le rouvrir et sélectionner l'option pour "continuer" la personnalisation. Les fondus entre chaque écran sont interminables ; je pense qu'ils représentent la moitié du temps de jeu, alors qu'ils ne chargent que du texte... C'est d'une lenteur exaspérante. Et pour couronner le tout, malgré les textures et les animations médiocres, le jeu rame. Il rame ÉNORMÉMENT. Les temps de chargement en ville sont une éternité, et pourtant, j'ai un bon PC, je ne suis pas sur un Raspberry Pi... Il ne faut pas abuser quoi. En conclusion, ça peut peut-être faire l'affaire pour occuper des enfants un après-midi... et encore... [u] C'est vraiment mauvais. [/u]
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Languages: English, French, Italian, German, Spanish - Spain, Simplified Chinese
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
I really like the game so far and I just started playing it. The only negative side about this game is it's really laggy when playing it. But otherwise, it's a pretty cool game. Definitely worth playing but once they fix the lag. Please fix the lag. Thanks.
No, just No. I tried 3 times to play it, and each time it crashed. The ad for the game looks great, but the reality is the game just does not work :(
要加速器
It's a very slow paced cutesy life sim marketed, it seems, to girls. You have to complete a bunch of slow-paced quests and dialogue scenes just to begin to get to the lifeskills and the NPCs you have to talk for the quests are affected by a day/night cycle so you have to stand around waiting for them to wake up and get back to business to complete your quest and start the game (if there is one). It's somewhat unfortunate it's getting review bombed by dudes looking for a fast paced MMORPG (or at least a fast paced farming sim), but here I am, a dude review bombing it.
When the basic core features of the game do not work properly even from the get go, this gets extremely frustrating. My inventory got filled. I could not pick up anything I harvested. After a few minutes those items disappeared. I'm not sure what they update when they update or do "fixes" to this game? I'm having the same issues as I had since the beginning when this game started out around 2 years ago. The last time I played this game was Aug of 25. 6 months later, even with all the updates, fixes & whatnots I am still having issues with this game. I cannot give a positive recommendation for this game at all. I do realize that it's still in its beta phase but the fundamentals of the game just don't work properly or even at all. I'm ending my frustration with this game and I am uninstalling it.
I won't give this a thumbs down. I'll give feedback instead soley because I believe this game can be fun and will eventually be better recieved with some effort and polish. **Issues/Dislikes*** - Tool bar is over complicated. Makes play feel clunky and clumsy. Try using the standard every other game uses. Don't fix a method that ain't broke. -Character walk is derpy af. While cute, it's giving Roger The Alien from American Dad (Once you see it you can't unsee it) It makes the gameplay feel clunky and stiff. -Character movement across chunks is too clunky, makes farming/decorating frustrating as you miss the grid you look at even if you move slightly. -Right button hold down for camera movement is annoying and clunky... really only good for decorating, not exploration. -No sprinting. People like to sprint, even in cozy games. -Missmatching texture to graphics stying. Pick a style and work with it. if you go for less realism style details, things should load better, and it won't look like you're trying to capitolize off an extended VRChat world. -Oddly placed load spots in town and at the edge of the wilds. The chunks require loading in the oddest of places. -Tutorials cause game to freeze.... Why? -Blocked by tiny bushes when roaming...Why? ***Done well/Enjoyed*** -Storyline is nice, fresh and well thought out. -NPC personalities are nice and fairly unique. -Quests are easy to understand and easily acheivable. -MAGIC!!!! -Cute animals (not a fan of the textures but still) -Functional beds -Codex works great to learn skills without getting stuck in a tutorial. - Can play with friends. -MAGIC!!!!!!!!! I think this game has potential. I don't know if some of the things I consider issues were a styling choice or just someone learning how to create a game in their spare time. If it's the latter, keep it up, you've got this. I'll keep playing for now. I do hope to see this game get better and am excited to see more of the storyline.
Spiel ist Interessant und Abwechslungsreich.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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