
Spell Catcher is an Open-World Animal-Collection 3D-Platformer where the goal of the game is using magical spells to collect all of the possible animals and send their data back to Big Magic University.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
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Spell Catcher is an Open-World Animal-Collection 3D-Platformer where the goal of the game is using magical spells to collect all of the possible animals and send their data back to Big Magic University.

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Exploration - Explore the sprawling enchanted mushroom forest. Find secrets hidden around the playable map to obtain untold riches!




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Animal-Collection - Use your magic spells to capture animals around the forest. Big Magic University will award you with more data if you find rarer animals!





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Platforming - Get creative with your magical spells, sprinting, and jumping in order to truly explore the mushroom forest. The more creative you are, the more rewarded you will be!




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Genres
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Languages: English
Reviews
It is fun but a bit rough, but I am looking forward to the future of the game. Would love for controller support.
The concept is interesting. However I feel like this game is in its very early stages of development and hopefully will have more content added and will be finely polished in the future. However just starting off there really is not much to do and I had the majority of the quests/tasks done in the first ten minutes or so. The controls feel sticky or not working properly as sprinting doesn't always seem to work. Jumping from rock to rock and constantly falling is extremely frustrating and annoying. There is no save feature, which in my opinion is paramount to any game, as I closed out to do something, reopened the game and come to find out I had to start all over again. In its current stage I cannot make the recommendation, even for a game that is free to play as there is maybe an hours worth of content, if that. Looking at the positive reviews, they are short and actual play time is under an hour for all of them, with one being only 0.2 and another 0.1 hour of play time making me think they didn't really play the game, but rather are the developers friends trying to get the ratings up. I'll keep the game in my library and will check back in a few months and see if things have changed. To the developer, your game is good for where it is at, I am excited to see where you take it and what the future holds. You are doing something that very few have the courage to try, let alone get a working game on Steam and I commend you for that. Stay the course and lets see where this game goes. Once things are more together and working properly, if I feel that it calls for it, I will reevaluate my review.
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Concurrent players on Steam, sampled daily since tracking started.
Open world with amazing freedom of choice (my choice is alt+f4)
fun thanks octi cant wait to find more tricks to break the game sincerely Hi_Bye
Kinda boring, kinda cool. very little explained and little reward for completion.
This is just like Slime Rancher but better and free!
Here's to this game future.