
SpaceDRG is a high-octane, motion sickness inducing action game featuring cute pixel art graphics. Fight against the letters D, R & G in a space themed 1980s retro arcade environment.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
Engagement
Reviews
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its basically asteroids on acid.
Decent for a simple, free game. Nothing I would actively recommend though.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 35 reviews with recorded playtime.
The game has a nice retro pixel art design. It is not easy to get used to controls but this makes it even more fun :)
the contRols aRe pRetty baD, but if it wasn`t like that the Game woulD pRobably be too easy anD boRing. So I think it`s a pRetty nice aRcade-Game. DeciDe foR youRself.
Walls starting moving after i played for an hour straight. 10/10 Maker reached out to me congratulating on my score. Much love
[b]Гра дуже схожа до Terablaster, має непросте керування). Винищення пікселеподібних кубиків. Всю гру тільки й чув SPACE D R G SPACE D R G SPACE D R G SPACE D R G SPACE D R G SPACE D R G SPACE D R G SPACE D R G SPACE D R G SPACE D R G SPACE D R G SPACE D R G SPACE D R G SPACE D R G В деяких моментах підриву через "space" падав фпс. Як я побачив вже в грі, то вона не до кінця оптимізована. При піднятті бустів, не завжди працювали. Коли ви в русі, ви не можете стріляти ( затиснуті одночасно клавіші R, G, F, D - блокують постріл клавішею SPACE). Досягнення 15/15[/b]
I'm dizzy.
A trippy asteroids style game that is brutally hard. The game has some cool power ups to find. SpaceDRG plays a lot better with a controller and handles a lot better, hopefully they will add official controller support soon.
Got to 3 million before I had to look away and take a break out of dizziness. 10/10
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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