
A casual idle / active-idle asteroid mining game where you fly around mining and make the numbers go UP! Lasers, Drones, a dash of humor, RPG, science, research, crafting, games and more.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English
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Reviews
Themes across 40 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I'll keep this short. Before Update v0.0.67 2024-01-07 (Steam Build 13112917) my mining drones were getting 678 resources per tic, and my laser turrets were getting 6k+ per tic. After that update, my drones dropped to 68.2 and my turrets dropped to 2k+ a tic. The cash shop also received an update. Permanent Ore booster multipliers, which I'm sure is a simple coincidence it was added with the above changes. I'm glad I second-guessed myself about purchasing a supporter pack as I don't want to reward this sort of behavior. At the end of the day, it's your time and money. If you like the game and wish to support it, no judgement from me.
There are good idle games that make you want to see whats next and make you keep playing, and there are bad idle games that make you feel like its a waste of time. This is one of the bad ones. I don't get a sense of satisfaction in seeing the amount of resources i mine go up because of a storage cap! Also, why introduce a prestige system when you get hardly anything from it. Its basically just a forced reset button to make you start over and play longer. Also as an achievement hunter, this game has horrible achievements that practically force you to turn an "idle game" into a boring active game. And it is especially annoying that you cant track your progress towards these achievements until you actually get them. Very dissatisfied with this game, it could have been so much better. Now I guess i just have to leave it open for a month to get the 500 hours achievement, and then log back in for the 10,000 games of rock paper scissors i have to win...
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 40 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Stupid control, unintuitive interface, no info and stats
"The Fun Begins" It took 16.9 hours of grinding to get to the point were I am allowed to play the advertised game. My expectations at what will follow are at an all time low. At the moment I couldn't recommend this game to anyone.
Don't waste your time for this crap. There is absolutely no offline progress, unlocking skills going very slow in real time some of them 20 min some of them 300 min and more. And to get them your game has to be open all the time. There is constant issue with lack of cargo space, you just have to babysit and click click click million times to get something done , on top of that ridiculous achievements like WIN 10 000 times in mini game Rock paper scissors ...are you for real? Also controls for that ship is so messed up it's not even funny. Please stay away from that awful game. I played hundreds of idle games but this one is on the bottom of that list. score 1.5 / 10 also their ridiculous Discord is DEAD. same as this game.
非常垃圾的游戏,毫无乐趣,纯纯的破坏鼠标而已
Couldn't find where to change resolution and borderless fullscreen didn't work properly and fullscreen messes with tabbing out. It triggered my antivirus trying to access a keyboard file. Just no.
2 slow
I have to say I like this game. Yes, not everything is self-explanatory, but if you try it out a little and take a closer look at some things or read through them, it's no longer a problem. At the beginning, of course, you have to lend a hand yourself to get the necessary Money, but later on you just have to worry about storage capacity :D Pleasant music selection in the game. However, the rockets are very loud so I always have to turn off the sound during combat. Of course, more content is always desirable ;) More and more difficult bosses, perhaps to unlock new resource areas and upgradeable weapons. More different resources (asteroids) and crafting components perhaps to make things a little more complex later in the game. Well, maybe there will be something else because I'm only at T11 research :) Overall I think the game is good and I'm looking forward to more.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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