
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
Most likely between $1.1M and $3M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $10.13 on Steam · China (−49%). Compare 15 prices in 15 markets →
Reviews
Themes across 1864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
This game is honestly a blast. I thought I might have a play through or two, but this game has drawn me in so deeply. I've played so much more than I ever would have thought and think it's a blast. There is so much variety in this game with different characters, stories, and end results. I def recommend.
Aw man, this game is a personal attack against me! I hate to get things 'wrong' and yet clearly there's a whole side of the game dedicated to letting me correct my mistakes without save scumming - but at what cost?! I usually save scum unashamedly, but now might miss out on the best stories and endings if I do. I am loving the dilemma though, great art, great writing and can't wait to see where the story goes.
Great game with beautiful art and well considered mechanics - all the characters are interesting and have compelling narratives to explore.
taweno
总体上是挺好玩的,人物塑造很不错,故事很有意思 有些情节真的蛮有趣的,比如说“金闪闪”历练归来整个人的心态与气质变了,比如说伊迪斯(魔剑版本)给人带来的不一样的感觉,比如说深情诗人/嘉豪--“格里菲斯”... 这些内容很符合我对西方中世纪魔幻题材的期待,我很乐意去体验它们。 但是到了后期就有点无聊了 尤其是35天之后,灌水任务太多了(不影响主线,人物剧情的那种),让人感觉不到玩时的新鲜感 而且每天修甲,训练的操作实在繁琐 游戏要是能优化一下 体验会好很多
wow!!! yeah!!!! this game is very good. it is a quintessential ~me~ game. we got great art, knights, management ♥♥♥♥, MUSCLE LADIES??, ROMANCE????, weird ♥♥♥♥, redemptive characters (or not), time travel plot device, and choices that certainly matter. as of rn, the only complaint is there are some typos. it is also hard to complain about that because, with so many routes and layers to this game, i am sure it's hard to cover it all. but u can give it a few patches if that reallyyy bugs you. anyway, if you play this game, u love me. thank u.
+Thoughtfully designed and beautifully presented +A distinctive and charming aesthetic +Well-written characters with clear, individual personalities +An engaging concept with plenty of personality - The gameplay becomes somewhat repetitive after a while - It feels like it is missing a little something extra to add more variety or depth Overall, Sovereign Tower is a beautiful and well-crafted game with memorable characters. I enjoyed it, but I was left wishing the gameplay had offered just a bit more.
Absolutely gorgeous artwork and amazing character designs!
震撼美味
非常优秀的文本和设计,是解构中世纪骑士文学的骑士文学之作,其中包含海量黑色幽默和地狱笑点reference……以下是剧透: 我很喜欢结局的一点是在骑士这个类型文学下大家都默认会觉得我们所做的一定是为了某个巨大而注定辉煌的帝国,哈哈哪有这种好事,你醒啦好消息有梅林亚瑟有圆桌骑士,坏消息你是被侵略者…我会认为锁代表的是对王的盼望,啊这个王不够好下一个一定够好,但堆叠到最后不会有答案的,要毁灭这个唯一的强权才有未来可言,我会认为放弃用锁代表一种…我承认我无法神机妙算到最后一个毫厘,我选择以人的身份承担我的力量与局限,然后去找一个更好的答案,一个不仅仅是我自己做出一切决定的办法。我觉得这个游戏是现代人,尤其后现代人对于中世纪骑士文学与美学的回应:是的,我们期待和向往恶龙,魔法,女巫,骑士,但我们不喜欢其中很多的部分:对集权的模糊,对侵略和政治的美化,对暴力的忽视,对“更好的骑士”的狭隘标准(阿伦线),于是我们以自己的方式进行再演绎,重新给予其生机。其实从游戏的美术也能看出这样的倾向,灰色调+高饱和的插画显然没有完全还原中世纪手抄本的意味,而仅仅是取其中有趣的意象在创作。骑士们铠甲的设计并没有局限于西欧的传统罐头,在扎实的考据下进行了奇幻化的改编,非常精彩,看得我五体投地……当然也能看出很多数据和故事线略显仓促,没有很好地回扣,但毕竟是独立游戏我选择溺爱……能理解制作组是顶着什么样的压力做出这样的作品,所以也不指望更多的线了,某神秘红色女士的bug修一修我就心满意足了!