
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
Most likely between $1.1M and $3M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $10.13 on Steam · China (−49%). Compare 15 prices in 15 markets →
Reviews
Themes across 1864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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positive critical· bar length = how often the theme comes up
Reviews
i maybe an outlier here with my ending being very pleasing and being a oneshot run without any time shenanigans and i can see frustrations if the game hands you L after L if things spiral out into a doomed timeline were there choices that i regret in the moment and come to bite me in the ass yes were there choices that ended up fruitful later on despite being a set back for a decent amount of time yes random events that transpire throw a wrench into reading into each character each event each kingdom to unite a bit more in the air rather than easy dissection of any character to win since there are contradictions to manage and options to weight to push with or drop completely failure in an event doesnt always guarantee a failed timeline kinda was surprised at the ending or rather when it ended was half expecting a end of chapter one/intro surprise but i guess thats been played out recently the romance was pretty easy a little too easy at times and the art was pleasing to see some dialogue read as if its in the wrong game entirely sometimes too out of leftfield for a supposed Sovereign
RPG simple avec beaucoup de belles inspirations
Between the wide variety of interactions between the many available Knights (only some of whom can be had simultaneously), the different personality facets, the different endings, the special time-rewind and NG+ mechanics, &c. make this game both enjoyable and replayable. Indeed, while it is easy to cruise to massive victory with sufficient micromanagement, some interesting encounters only occur if you let certain stats remain low. . . .
Compelling day to day gameplay figuring out the strengths and weaknesses of your knights, then matching them together on quests where they'll do the most good. The ability to rewrite fate is a fun mechanic. Keeps things refreshing even as you do multiple runs or re-do bits of the game
*honk*
实话说没有达到我的期待,结局过于突兀,但是美术和音乐还是很好。 剧情设置是最大的硬伤,一个君王的统治等于他一生的故事,一生是很多事件组成的,所以主线极其不连贯,一会儿打这个一会儿打那个,目的是什么,就因为有人挑衅我? 君王的目的是维护统治,既然剧情里有涉及革命的部分,我就默认制作组是知道这个概念的吧。既然我的目的是维护统治,这个流程就不该停在这里,剧情戛然而止了,但我的统治还没结束呢,事件还没结束呢,我的一生还没结束呢,敌人被打败了不会卷土重来吗,结盟了就不会被背叛吗?现在一切和平,我以后就不会被推翻吗? 现在值得探索的就是支线里配角们的故事了,他们的故事本身,本可以在我的一生中慢慢相处解开谜团,但由于我的一生戛然而止了,他们的故事是一片迷雾,我才不得不回溯,导致这个回溯就没什么必要。我会继续玩几周目,但对主线的评价恐怕不会变了。
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Love it!
Nice artstyle, good story, just try the Demo :)
画风很好看,游戏性也很好,玩久了不会无聊