
Play as the Sovereign of a magical tower in this story-rich, Round Table management RPG. Recruit eccentric Knights, assign quests and balance egos whilst carving out your kingdom's destiny. If destiny doesn’t go your way, keep turning back time, uncover secrets and rewrite fate again and again.
Most likely between $1.1M and $3M. How we estimate →
Checked against 8 developer-reported gamesmedian error
Cheapest copy: ≈ $10.13 on Steam · China (−49%). Compare 15 prices in 15 markets →
Reviews
Themes across 1864 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Reviews
its ok
I am not normally a fan of choices matter games but I was convinced by the art style. I picked it up during the choices matter steam sale and I have to say I have been addicted. Coming up to my 3rd playthrough, I still have not explored every possibility this game has to offer. The character design and artwork is amazing. The thing I am most sad about is games like this come once in a blue moon, and unfortunately I am unable to wipe my memory to play through it again. Even at it's full value (non sale) price, I would honestly still recommend you pick this game up
DA, game play tout est justre incroyable
Absolutely amazing!! 10/10
Bardzo przyjemna gra z wieloma sekretnymi rozwiązaniami i dużymi możliwościami gry ponownie
This is a good game, and I recommend it for anybody who likes the genre popularized by Suzerain and Yes, Your Grace--narrative leadership management. The art and music are fantastic, and capitalizing on the world created in their last game gives this a delicious continuity and a degree of fun with some easter eggs for those who have played the debut. I'm personally glad Goberto is back. I don't think the management clicks are as tedious as other reviewers have indicated. Could they be streamlined? Yes. Would it be helpful to have a web or some kind of decision mapping that you could review? Yes. Did achieving the straight ending after several hours of building a strong and likable force of knights disappoint somewhat? Yes. But anyone who creates an empire knows that history usually eclipses even the wisest and fairest rulers to someone else's might or desire for tyranny. It's accurate, and believable, but even a good and wise ruler would eventually see their country fall to crime or ruin. The demon power mechanic is fun, but not really necessary if you're reading carefully. I think the drawbacks of using it could be more clear or appear sooner in the narrative. There's a lot to enjoy here, and not every game has to strive for apex perfection. For a studio like this, this is an overwhelming success, and hours of entertainment. Their art department should really be given an award. Calling this a visual novel I think is highly underselling the experience of playing this game. My critique would be that after a single playthrough loop, there is enough juicy content left for a second playthrough, but of course that comes with the tendency to fast forward through repetitive dialogue. The game is best served by putting it down, and coming back once the minutiae have been forgotten.
I found this game to be very addicting. I've been craving a game that had a similar team management element present in Dispatch, and this is a very strong suit for Sovereign Tower. I love the entire mechanic of manipulating time and the idea that the game truly rewards you for replaying it by showing you characters you couldn't possibly encounter without a second playthrough. It really feels like you're playing an interactive point and click choice-making medieval coloring book and I'm here for it.
So good. Insanely re-playable. So many amazing characters, fantastic 4th wall breaking from a certain Jester (honk). Each playthrough can be so different and there's an incredible (optional) time manipulation mechanic. Still a few bugs where some things don't trigger (or it's not clear if they should) as I still can't trigger Gideon's final romance scene for some reason. Still, definitely will replay again and again to get each ending. Absolutely a bargain for the quality and artwork.
0ne of the best story games of the decade.
Un véritable plaisir à jouer ! Jeu à choix multiples avec une direction artistique absolument sublime. Quelques ajouts seraient les bienvenus pour une plus grande rejouabilité comme des chevaliers en plus (la possibilité d'en refuser certains au profit d'autres, idem pour les comptés voisins), ce qui apporterait une plus grande difficulté et liberté de choix. Ici, on essaye globalement de contenter tout le monde et de prendre chaque chevalier à notre service pour pouvoir faire plus de quêtes. Bravo au studio pour ce super jeu auquel je vais évidemment rejouer !