
A hyper-immersive audiovisual adventure originally created for Burning Man, Soundscape VR: 2017 now lives on as a de-commodified gift to all humans who hold a passion for music & visual arts.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Genres
Stats
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 46 reviews with recorded playtime.
Reviews
Themes across 46 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Reading the negative reviews on this is hilarious. Here you have one of the greatest free programs available for VR, and yet some people still can't help but complain. It reminds me of someone who would go to an art gallery and criticize each painting about what THEY don't like about it. It must be rough being so negative, because Soundscape VR is incredible and only keeps getting better every time I log on to check out the new updates!
First song was a good experience, very trippy near the end. Overall a good program but would like the option to implement my own tracks. Thanks, keep up the good work!
Soundscape VR is a great way to have fun and relax during your downtime. I used it to help introduce a few of my friends to VR and they really enjoyed it. You can listen to whatever music you want and fly around the level shooting crazy particle effects that can bounce around the environment and destroy floating cubes. Additionally, the ingame environment has a lot of lights and effects that can provide a good amount of variety to the level and its atmosphere. It's a still a little rough around the edges, and I hope they add more VR menu options, but that hasn't impacted my experience. I'm looking forward to later updates that bring further polish to the game. If you find yourself spending time just relaxing and listening to music, you should definitely give this game a try.
[h1]Красиво, но пусто[/h1] Soundscape VR: 2017 выглядит как яркая витрина, но за ней почти ничего нет. Да, миры красочные, музыка играет, но сам геймплей сводится к тому, что ты просто болтаешься в пустоте и смотришь на спецэффекты. Контента минимум, всё быстро повторяется и начинает надоедать. Для проекта, который подаётся как «музыкальный метаверс», это слишком сыро и примитивно. Красивые виды для VR - и не больше.
These are great songs and a great experience. Definitely worth a download. I can finally throw glowsticks, but not be worried of the environmental repruscussions. The Griz song update definitely adds to the experience. I can't wait to see what's next.
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I tried man I really tried. The performance is so absolutely abysmal even a seasoned VR player will get sick from all the reprojection even at lowest settings on a 2070. It's a cool experience, but unless you have dual 2080ti's stay away. Horribly optimized, if at all. Edit: September 24th, 2020. I tried to give Soundscape VR another go and guess what? The buttons don't even work now. You literally cannot do anything besides look around because the controls are 100% broken. You can't even go to the settings in game.
Soundscape VR is not a game. Games contain meaningful gamelike interaction and game loops, which are absent in this software. This is instead yet another VR exclusive Second Life ripoff. It's a lame attempt at making a "metaverse", a concept that seems incredibly appealing to developers who are simply out of ideas and can't come up with a compelling game design, so they try to use other players as a substitute. This invariably fails. And fail spectacularly hard this did... SteamDB shows this "metaverse" Second-Life ripoff only ever had 11 players on at the same time, and that only happened once, at launch. Understandably when gamers saw this isn't actually a game, they dropped it immediately and deleted it. After the failure at launch, the game only ever has 1-2 people log on every day, probably the developers themselves. Why did this fail so badly? Well, to start with, as I mentioned, it's not a game. For those unfamiliar with what actually makes something a game, a "game loop" describes the interaction and feedback a gamer has when playing a game. Tetris, for example, has a game loop where a random block appears, the gamer interacts with the block to position it, and then the game decides if that finishes a row or not, then gives the gamer another block to position. Counter-Strike has a game loop where a player seeks another player, tests their skill against that player by shooting them or being shot, and then repeats that loop. There's no loop here, no true interactive feedback. It simply is not a game, it cannot be "played". This has misleadingly been launched in the "Games" section of Steam instead of the "Software" section. This is a common mistake for developers who are new to Steam, or don't understand the difference between games and software which isn't a game. It seems this software published incorrectly as a game is simply lack of experience/knowledge of the correct process. Here's a link for the process to publish non-game software on Steam: [url=https://help.steampowered.com/en/wizard/HelpWithPublishing?issueid=925]Steam Developer Help With Software Publishing[/url] It's unfortunate this process was not known about/followed, resulting in a software application being published in the wrong place. Publishing things which aren't games on Steam in the Games section as games is misleading to gamers and somewhat harmful, because it pollutes the Steam marketplace and takes away visibility and market exposure for genuine game developers who do the right thing and make games for gamers. There are no gameplay loops in this software, no "gameplay", no meaningful game like interaction. It's a software application and as such has no merits as a video game for gamers. Because of this, I cannot recommend this non-game software as a game to gamers
Just a empty world with not a lot to do, no other players and no music
I love the concept of live concerts and parties in VR! But this app has some serious issues. Main issue for me was that the movement controls did not work . At some point I somehow managed to fly up to then get stuck there, only being able to turn in circles. (Valve Index) . Music was cool tho. Controls did work a bit...I could change/ add some effects. Just moving did not work. I will keep an eye on this app for sure, but it needs work! No being able to use the controls properly is a big no no for me. Therefor, for now, a thumbs down. I hope for improvements, because as I said...great concept! I just wish I would be actually able to move.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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