
Fierce emotions help fuel SoulWorkers to save the world from the devastated scene of a post-apocalyptic world. In a world where only dark devastation reigns – you are the only SoulWorker to come to the rescue.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media

About
Genres
Stats
Languages: Traditional Chinese, English, Simplified Chinese
Engagement
Reviews
Themes across 42 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
85以后完全不知道干啥,啥副本也打不过
игра не запустилась, ошибка движка пишет, если кто то знает как починить, напишите в комментарии, а так хотелось поиграть, я видел, что тут много гринда, люблю такое
กวนจัด ตอนแรกก็เล่นอีกอันอยู่ดีๆ ก็บล็อคภูมิภาค พอมาอันนี้ก็ไม่มีเซิฟให้เล่น ทำมาเล่นกันเองชัดๆ
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 43 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
no ultrawide in 2026 sadge
游戏打不开什么情况?以前的老电脑可以打开。
Who the hek still play this game in 2026? Please let the game rest.
快逃
END GAME ?
too much going on
no deja ni crear un personaje xd
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.