
Face the Lords of the Void and their endless minions, collect their Soulstones and become a god! In this Action Roguelite, unveil secret spells, craft mighty weapons, unlock multiple characters, discover game-breaking synergies and conquer the power of the void.
Most likely between $5.9M and $16.6M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $14.99 | 91% | approximately $9.8M |
| PlayStation | $11.24 | 93% | — |
| GOG | $9.75 | 88% | — |
| Epic | $14.99 | 89% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $6.35 on GOG · Russia (−58%). Compare 32 prices in 15 markets →
Reviews
Themes across 978 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
збс вообщем
사실 근거리로 먼가 성공한적이 없음. 그냥 원거리 강강수월래만 하루종일 돌면 깰 수 있음.
this one takes the cake for games like this. good story, multiple levels and goals, alot of toons, comunity skins yugi with pistols LOL or warglaives from illidan. 10/10
extremely dull
加个技能/强化图鉴功能吧 技能在角色界面可以看到 强化看不到就很奇怪...
Was soll man groß sagen? Man kennt diese Action-Roguelikes zuhauf, aber dieses hier war anfangs echt sehr gut. Geile Effekte, geile Musik und eine enorme Sogwirkung. Leider wurde die Musik schnell langweilig, da man sie immer und immer wieder hört. Bis zu einem gewissen Punkt hat es echt Spaß gemacht, aber die letzten 40 Stunden habe ich mich eher gequält, nur um alle Errungenschaften zu bekommen. Als ich kurz davor war, wurden wieder ca. 20 Stück hinzugefügt, für die ich erneut Stunden grinden müsste. Ich weiß nicht, was sich die Entwickler dabei denken es gibt im Grunde nicht viel zu tun und man macht immer das Gleiche. Normalerweise halte ich das keine 30 Stunden durch, aber hier fühlte es sich einfach gut programmiert an. Wegen der Trophäen-Politik und der schlechten Performance auf dem Steam Deck muss ich es leider schlecht bewerten. Bei vielen Gegnern ruckelt es so stark, dass man die Effekte runterschrauben muss. Dann sieht man zwar hunderte Gegner, aber die eigenen Attacken nicht mehr das macht so einfach keinen Sinn.
[URL=https://store.steampowered.com/curator/46028301-RoastM//] Follow my curator page on Steam for more review[/URL] Soulstone Survivors feels like the point where the wave that began with Vampire Survivors has been pushed to its absolute limit. I don’t mean that in a negative way. I actually spent quite a lot of time with the game. It simply feels as if every possible addition, every skill, every character, and every variation that could exist within this formula has been packed into one place. Because of this huge amount of variety, the game can keep players like me engaged for a long time, especially those who are always curious about what the next unlock will be. I can’t say every character feels completely different, but some of them genuinely stand out and offer new ways to approach the gameplay. Of course, expecting every option to feel entirely unique would be unrealistic given the sheer number of characters and abilities. Still, thanks to the massive amount of variety it offers, Soulstone Survivors becomes a game that can keep fans of the genre busy for many hours. [b] RESULT: 3.5/5 [/b]
Fun game to burn some hours in and if you're looking for a fun game to 100% achievements it's very doable!
Great for killing time.
Güzel güzel, sadece oyuna 1.5X hızlandırma gibi bir şey olsa daha güzel olurdu