
No revenue estimate for GOG — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $215.8K — a different platform, not this one.
Soulash DEMO is available here Bored of playing the protagonist that saves the world? Remember the times when it was good to be evil? In Soulash you'll be able to unleash your Berserker rage at annoying NPC characters and butcher them for meat. You will torture mortals with fire and electricity as a powerful Warlock. Summon an unlimited army of zombies and skeletons and rot everything in your path as a Lich Necromancer. And if you prefer the unexpected, you can't go wrong with a Goblin Inquisitor! This world is yours for the taking A forgotten god versus the whole world. A dark being, ready to regain his might using souls ripped from hundreds of enemies. Soulash is a turn-based combat-heavy roguelike told from the villain's point of view, where an open world exists only for the pleasure of complete destruction. From gnome villages, through dwarven keeps, into the hot deserts, with massive Capital City and the Black Pyramid - everything is to conquer, destroy and cover in blood. And the rivers will run red Kill other gods and change the landscape of the entire world. Rivers will turn into blood, winter will come, the world will cover in darkness as the sun dies. Consume the souls of gods and change the world on a massive scale! Your souls are mine Every soul you take will not come back to life. You can kill everyone in the world and do as you please with what's left. Soulash tells a story of a long-forgotten god that escaped his prison to reign in destruction and terror. Everything was born from you and will die because of you. Fight to the death Use over 100 different abilities to intimidate, corrupt or exterminate everything in your path in tactical, turn-based combat affected by weather conditions and terrain. Oh sweet, sweet loot You have no idea how Big Bertha got her hands on the Ring of Invisibility - but it's your precious artifact! Enemies are created with different sets of magic items during every playthrough, just watch out for the peasants casting Armageddon! Nice day for fishin' ain't it? Even gods need to rest on Sundays. How about growing some cabbages, milking cows, gathering honey, or cooking some elves, while chilling at the village you cleared of pests. Soulash has multiple crafting and item production skills available, like woodcutting, mining, harvesting, gathering, threshing, fishing, butchering, skinning, and more. Unlimited power! With in-game editors and configuration files, you can quickly mod a lot of new content into the game. Design your own maps, create your own abilities, professions, races, items, or weather conditions. You can even make a total conversion mod and create your favorite fantasy world to conquer. Features & content Huge open world made out of 350 alternative regions, with multiple starting positions, alternative routes to victory, 8 professions, and 15 races, making the game replayable with lots of interesting locations to discover, and character builds to try. Tactical turn-based combat with more than 150 abilities available, against hundreds of different enemies, including over 50 powerful unique enemies, bosses, and gods to beat. Destructible terrain and different weather effects that affect combat situations, the world is changed by your actions forever. Interesting story told through character monologues, dialogues, and location descriptions during encounters. Tons of useful loot , everything used by your opponents is dropped when they die, including powerful artifacts and magic items. Leaderboards and achievements integration for competitive players. No limits to summon count for necromancers!
Prices
The United States storefront in every case, so this compares stores and not countries.
Prices
Each in the currency that store quoted — not converted: the gap between two rows is the publisher's pricing, not an exchange rate.
Every market we collect.
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 0/day in the week to Sep 9 → 0/day in the week after.
For scale, across GOG · Trending · United States over the last 30 days: the 141 chart moves that followed a price cut of more than 20% went a median of 2 places away from #1, and the 6,571 moves with no price cut behind them went nowhere. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
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Stats
How fast this game is gaining ratings — the activity signal available where a store publishes no sales or install numbers.
Measured from our own daily snapshots, not reported by the store. Deliberately not converted into sales: a one-tap rating's ratio to copies sold is unknown on this platform, and guessing it would be worse than leaving it out.
Sums Steam only; GOG publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
GOGYou are here | $8.99−40% | 30ratings | 82% | — | not modelled |
| $14.99 | 546reviews | 71% | — | $215.8K |
Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Media
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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