
Soul Dossier is a multiplayer game based on Oriental culture (5vS1). The game is based on a variety of traditional Oriental cultures, including five elements, eight diagrams and folklore.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
Media
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Genres
Stats
Languages: Simplified Chinese, English, Traditional Chinese, French, Italian, German, Spanish - Spain, Arabic, Bulgarian, Czech, Danish, Dutch +16 more
Engagement
Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
推荐
非常好的游戏,具备局内都有交流,就是每次出新角色强度都控制不好
现代人是不怕鬼的,现代人是可以科技飞升的,现代人是可以追着鬼跑的。问就是鬼玩的菜。新手是不能玩鬼的,玩鬼是要有刻骨铭心拿出考清华的那种魄力练的。道长是可以用宏控鬼到死的,开局5分钟是就可以分出胜负的,一个人的游戏体验是不如五个人的,别入坑,入坑也别玩鬼,玩鬼第一个倒地的不是金就可以挂机了,因为很难赢了。赢是可以赢,但是你要付出很多才能赢。鬼想赢要至少领先人三个大段才可以。人就很简单了。开个宏就够了。一句话死妈策划罢了。对了差点忘了说了,好评多是因为打好评送皮肤,就和PDD好评返现一样咯,嘻嘻嘻,SM策划。
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
垃圾中的战斗机
5分钟玩鬼不把全部人抓死游戏就结束了
差
人物建模很好
Soul Dossier is a chaotic anime fever dream that somehow works. The visuals are a beautiful mess, and the combat feels like you're the main character in a high-budget fight scene. But the real star is the build crafting. Forget classes. You are a mad scientist mixing 'Souls' to create the most unhinged character imaginable. A sword fighter who shoots lasers and has a pet robot? Go for it! It's a glorious, unapologetic power fantasy.
好玩,爱玩
Soul Dossier is a chaotic anime fever dream that somehow works. The visuals are a beautiful mess, and the combat feels like you're the main character in a high-budget fight scene. But the real star is the build crafting. Forget classes. You are a mad scientist mixing 'Souls' to create the most unhinged character imaginable. A sword fighter who shoots lasers and has a pet robot? Go for it! It's a glorious, unapologetic power fantasy.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.