
Race across land, sea, air, space, and time in Sonic Racing: CrossWorlds! Warp through Travel Rings into new dimensions where something new awaits around every twist and turn.
Most likely between $14.7M and $41.7M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 93% | approximately $24.6M |
| PlayStation | $89.99 | 92% | — |
| Xbox | $69.99 | 92% | — |
| Epic | $69.99 | 96% | — |
| Nintendo | $59.99 |
Cheapest copy: ≈ $20.02 on Xbox · Japan (−71%). Compare 32 prices in 14 markets →
Reviews
Themes across 1383 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
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Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
虽然对索尼克的赛车游戏不怎么感冒,但是因为更新了中配,所以买来玩玩,确实是个不错的游戏,就是这以后的游戏都会有中配吗
Sou apaixonado com Mario Kart desde o GBA, e estou órfão de jogos assim desde o 8 deluxe, pois não tenho Switch 2 e esse jogo caiu como uma luva. QUE JOGO MARAVILHOSO, CADA CORRIDA É UMA TORNEIRA DE DOPAMINA ! ⠴⢮⠭⠍⠉⠉⠒⠤⣀ ⢀⢊ ⢱⠊⠑⡀ ⠋⡎ ⣀⡠⠤⠠⠖⠋⢉⠉ ⡄⢸ ⣘⡠⠊⣩⡅ ⣴⡟⣯⠙⣊ ⢁⠜ ⣿⡇⢸⣿⣷⡿⢀⠇⢀⢎ GASTEI 189 REAU ⠰⡉ ⠈⠛⠛⠋⠁⢀⠜ ⢂ ⠈⠒⠒⡲⠂⣠⣔⠁ ⡇ ⢀⡴⣾⣛⡛⠻⣦ ⢠⠃ ⢠⠞ ⡸⠉⠲⣿⠿⢿⣿⣿⣷⡌⢷ ⢀⠔⠂⢼ ⡎⡔⡄⠰⠃ ⢣ ⢻⣿⣿⣿⠘⣷ ⡐⠁ ⠸⡀ ⠏ ⠈⠃ ⢸ ⣿⣿⣿⡇⣿⡇ ⡇ ⡎⠉⠉⢳ ⡤⠤⡤⠲⡀ ⢇ ⣿⣿⣿⣇⣿⣷ ⡇ ⡠⠃ ⡸ ⡇ ⡇ ⢱⡀ ⢣ ⠙⣿⣿⣿⣿⣿⡄ ⠑⠊ ⢰ ⠇ ⢸ ⡇⡇ ⢳ ⢳⣿⣿⣿⣿⡇ ⢠⠃ ⡸ ⡎ ⡜ ⡇ ⡇ ⠻⡏⠻⣿⣿⣄ ⣔⣁⣀⣀⡠⠁ ⠈⠉⠉⠁⣎⣀⣀⡸
Sonic Racing: CrossWorlds é, basicamente, o Mario Kart que eu não vou ter e sou completamente a favor disso. O jogo entrega corridas rápidas, pistas visualmente caóticas, personagens carismáticos e uma sensação constante de velocidade que combina perfeitamente com o universo do Sonic. Os portais e as mudanças de cenário durante as provas deixam cada corrida mais imprevisível, evitando que as pistas pareçam repetitivas. A jogabilidade é acessível para quem só quer se divertir, mas também tem profundidade suficiente para quem gosta de dominar atalhos, derrapagens e escolhas de veículos. Além disso, o elenco e a variedade de conteúdos dão bastante personalidade ao jogo. Não parece apenas uma tentativa de copiar Mario Kart. Sonic Racing: CrossWorlds entende a fórmula, adiciona a identidade da franquia e cria uma alternativa extremamente divertida. É o Mario Kart que eu não vou ter e, sinceramente, talvez eu nem precise.
Let late adopters (such as yours truly) play as Sonic the Werehog, you cowards.
amy
Fun and worth it when it is sale. Singleplayer content is enjoyable and time trials are just the right difficulty. The kart handling is good enough and there a wide variety of characters. Soundtrack is great too, but the graphics are very bad and way too oversaturated. For the online, the game is fun until you reach legend ranks. Which you will reach after a bit of playing. I was winning most races before legend rank easily, but on legend rank everybody uses meta setups. Without these setups you will get 10 to 12 place constantly. Also people can join together with their friends, and they will team up and try to not attack eachother but attack other players.
I really don't know how so many people like this game. If you want a game where the AI constantly punches you in the nuts with absolutely ridiculous rubber-banding, items are completely unpredictable and chaotic and miss your enemies even when they visibly show as hitting, and you will probably lose every single race going from 1st place to last place in the last corner as every CPU enemy shoots every item on the track at you, then this is the game for you. I guess this is the souls-like of kart racers and as it happens I'm super ultra not here for it.
Not Sonic R but I guess it will do
Had my doubts at first (as somebody who doesn't regularly enjoy racing games, and Mario Kart was always just a casual party game to me), but the game really grabbed me by the balls. The only reason I even entertained buying this game was because of the 50% off sale, and I'm glad I did. I started with the singleplayer content, which is like sure, whatever. You got 4-round Grand Prix races, individual races with optional gimmicks, and time trials. Harder difficulty rivals do NOT play around. There's quite a few challenges you can do, which is nice Everybody raves about the rival system and how the characters talk to each other with unique dialogue. In reality, it's 2 lines they'll only say to each other at the beginning of a singleplayer grand prix. Have fun initiating... 506 grand prix races to try all the permutations. (or just watch a video) Multiplayer is where it's at. High cortisol gaming at its finest. You'll grind through ranks E- to A+, and then the Legend rank rat race begins. At this point you'll be matched mostly with other Legend ranks. It's fun fighting against other good players, seeing their loadouts, cool skins. Occasionally getting 1st place. But the unfun parts sting. Getting absolutely chain-smoked by a barrage of powerups/items thrown at you. You can lead the race from the beginning, then get thrown all the way back to 12th position and never recover because it's the last lap. Or barely scrape by, approach the finish line in top 6, and get literally flattened by monster trucks speeding onto you from behind, watching as everybody zooms past you at the very end. It's all part of the game though. Of course, it's your duty to manage the items you get and use them wisely, defend yourself, but getting the useful ones is still a dice roll. Although, only like half of my races are lost like this. The other half is due to my mediocre skills at the game. The gadget system is interesting. You get 6 slots to fill with various upgrades/tweaks to your vehicle, ranging from a minor increase in stats to completely changing the feel of your vehicle. It's fun to try them out, find ones that suit your playstyle, and there's a whole science to making good loadouts (or "builds") that work well. (or just take the #1 meta loadout everybody's using) There's tons of hidden/unexplained mechanics, shortcuts, strategies and depth in general to this game, with lots of YouTube videos that delve into them. It's a little annoying that they go unexplained in-game, and it also takes time to fully internalize all of them. There's some FOMO involved, like a preorder-only character (Werehog), and in-game "Festivals" that give u unique limited items for competing in them (titles, decals, gadgets too I think?). It's whatever. Yes. It's okay I didn't get the limited-time Red angry bird sticker. And I may never ever get it. I'll be fine. 🥹 There's DLC too, 30 bucks for some mostly mute characters (missing voicelines) and new maps. Even without it, the maps are playable in multiplayer, although the characters and their vehicles aren't. I don't find anything too interesting from the DLCs. Overall, I was pleasantly surprised by the game. Really addicting, fast-paced and exhilarating time sink. It's very satisfying to slowly get better at the mechanics and controls. I haven't used my controller this hard in ages. Runs on Linux very well. Crashed only once. Had some weird audio but it got fixed recently.
dogpile ♥♥♥♥ game