
From the creators of Amnesia: The Dark Descent comes SOMA, a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive a hostile world that will make you question your very existence.
Most likely between $19.5M and $55.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 96% | approximately $32.6M |
| PlayStation | $29.99 | 91% | — |
| Xbox | $29.99 | 92% | — |
| GOG | $29.99 | 92% | — |
| Epic | $29.99 | 93% |
Cheapest copy: ≈ $4.02 on Xbox · Türkiye (−87%). Compare 50 prices in 15 markets →
Reviews
Themes across 1589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $5.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
Did anyone else enjoy the bulkhead doors
Sehr schönes Spiel mit einer guten Story.
Soma tells a spine-chilling story that causes you to question the meaning of humanity and what it means to exist. It leads you to wonder what is or isn't alive, what is or isn't real. If you like underwater, dark, psychological horror games, then I would for sure give this game a chance.
4시간정도 노말모드로 했는데 너무 무서워서 진행이 안됨. 안전모드로 바꾸고 처음부터 다시 시작함. 진행하면 할수록 탁월한 선택이었음을 알게됨. 호러게임은 두번 다시 안해야겠다. 근데 처음이자 마지막 호러게임이 SOMA인건 다행
Реально страшная игра, обсирался каждый раз как видел математические формулы
Its pretty average immersive sim, but it's not really doing much with it's mechanics and it ends up being just a walking simulator with badly designed enemies it falls short with it's map design, story and message that it tries to tell, fallout esk voice recordings are not a good way to tell your story A shame overall cos I heard a lot of good things about this game but I guess in "indie" scene it's a norm I guess immersive sims are gonna stay in the trash dump that they fell to
One of the best games i have ever played..
Got it on sale and glad I did. It looks good on paper but I quickly found my self getting frustrated with mechanics. It felt more like a point and click adventure game or walking simulator more then anything else. Not being able to do anything at all if you happened to get caught/cornered by one of the creatures was also a pain. After about 6 hours I had enough and uninstalled it.
Some are questions you wish you'd never heard. This game asks them anyway.
This game made me question what is human consciousness is, and if AI consciousness valid life.