
From the creators of Amnesia: The Dark Descent comes SOMA, a sci-fi horror game set below the waves of the Atlantic ocean. Struggle to survive a hostile world that will make you question your very existence.
Most likely between $19.5M and $55.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $29.99 | 96% | approximately $32.6M |
| PlayStation | $29.99 | 91% | — |
| Xbox | $29.99 | 92% | — |
| GOG | $29.99 | 92% | — |
| Epic | $29.99 | 93% |
Cheapest copy: ≈ $4.02 on Xbox · Türkiye (−87%). Compare 50 prices in 15 markets →
Reviews
Themes across 1589 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| Nintendo | $5.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
灾难级别的引导。很好的故事和人物,然而小作坊游戏的体验感真是太差了
my head hurts
Masterpiece
One of the best damn good games i've played in a long time. Genuine masterpiece. This piece of work captivated me so much i had started playing at 6 pm, ended at almost 4 am. 11/10.
Jugué a SOMA por primera vez hace muchos años en la PS4 gracias al PS Plus. En ese entonces estaba más chico, lo jugué con un amigo y el miedo genuino que me dio hizo que lo tuviéramos que dejar ahí. Sin embargo, siempre lo recordé con mucho cariño por la atmósfera tan brutal que tiene. En 2023 lo vi en Steam, lo compré y decidí pasármelo completo al 100% (sacando todos los logros que te dan al terminar la historia). Ha pasado bastante tiempo desde que lo terminé hasta el día de hoy que me decidí a escribir esto, pero el juego me marcó tanto que sentía que le debía esta reseña. Para mí, es uno de los juegos más infravalorados de la historia. He jugado a grandes referentes del terror como Dead Space, varios Resident Evil u Outlast, y les aseguro que SOMA está totalmente a la altura de ellos, o incluso por encima en el aspecto narrativo. Lo mejor del juego: La ambientación: La atmósfera en esa base submarina abandonada es asfixiante, inmersiva y te mantiene en tensión constante. El diseño de audio y el ambiente son un 10/10. La historia y su concepto: El juego plantea dilemas filosóficos y de ciencia ficción increíbles sobre la conciencia humana. No quiero dar spoilers, pero el final es una absoluta locura. Buenísimo de principio a fin. Duración perfecta: No es un juego largo, te lo puedes pasar en unas pocas horas, lo que hace que la experiencia sea intensa y no se sienta estirada artificialmente. Me da muchísima lástima que no haya tenido el impacto masivo en YouTube o Twitch que tuvieron otros juegos de terror, porque de verdad merece que lo juegue mucha más gente y que se le recuerde más a lo largo del tiempo. Ojalá en el futuro Frictional Games se anime a darle una secuela espiritual o un remake, porque el universo que crearon da para mucho más. Si buscas un juego de terror psicológico con una historia madura que te deje pensando por días después de los créditos, SOMA es una recomendación obligatoria. A día de hoy se mantiene espectacular. 10/10. (Gracias a Gemini por ayudarme con la reseña)
I'm me
;)
SOMA is an exceptional game, and if you haven't played it, you're genuinely missing out on one of the most underrated gems of the 2010s. I'm honestly a little ashamed it took me this long to get to it, but if anything, it feels more relevant now than ever. Frictional Games managed to create something so thought-provoking and ahead of its time that it's genuinely inspiring. The closest comparisons that come to mind are BioShock and Half-Life in terms of sci-fi world-building — though SOMA strips away the combat in favor of a more contemplative, puzzle-driven experience. Atmospherically, this game is gorgeous to inhabit. The more context you gather about what's actually happening, the more the world-building clicks into place. Audio logs and readable materials are an absolute must if you want the full experience — don't skip them. From the black ooze seeping out of the walls, to robots wandering the corridors speaking incoherently, to the often claustrophobic spaces with minimal lighting, Frictional Games crafted something truly special here. As my first experience with their work, I couldn't have been more enthralled. One aspect I don't think gets brought up enough is the sound design, which I'd put on par with the original Dead Space. The lengths the studio went to in building such a richly layered audio environment are genuinely fascinating — worth reading about if you're curious. What's also worth highlighting is how much SOMA trusts its players. Hints are available but disabled by default, which is absolutely the preferred way to experience it. I never felt truly stuck on any of the puzzles — what usually happened was simply not spotting the obvious solution immediately, but taking a moment to think things through logically always got me there. That, to me, is the mark of a skillful studio that respects its audience. The puzzles are self-explanatory once you start engaging with them, and everything you need to find a solution is almost always within the room you're already in — no excessive backtracking required. Then there's the story and lore, which is where SOMA genuinely earns its place among the greats. This game is ahead of the curve in ways that feel increasingly relevant to where humanity may actually be headed. As you progress, you'll be confronted with questions that don't leave you once the credits roll. The bigger philosophical ideas being wrestled with are, frankly, the most important thing about the game. Even after finishing, I found myself going down rabbit holes — watching explanation videos, reading about the ideas behind SOMA — because the world it builds is that compelling. What more can I say that hasn't already been said? I've been recommending this to every friend who will listen. It's what I'd consider a near-perfect game, even accounting for the walking simulator pacing that some reviews take issue with — a criticism I'd partially agree with, but one that only really applies to a small portion of its 8-9 hour runtime. It goes on sale regularly for under $10, and at that price there is simply no excuse. Do yourself a favor and play it. All I have left to say is — WAU…… 100/100
♥♥♥♥♥♥♥♥♥ wish there was a harder difficulty for this game
Excellent story, theming and atmosphere, but held back by mediocre gameplay.