
SokoBunny is new fully 3d look at classic sokoban. Play alone or with your friend online, kick the cargo in the warehouse labyrinth.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Russian, Spanish - Spain, Spanish - Latin America, German
Reviews
[i](This game was received for curation with no promise of a review, positive or otherwise.)[/i] First created in 1981 by Hiroyuki Imabayashi, sokoban has become a classic puzzle sub-genre in its own right. For the uninitiated, players --in this case, a bunny-- must push (not pull) crates into their proper location in an enclosed warehouse. That's it. It seems simple, and it is. It's also clever and maddeningly complex at times, and worthy of the attention it still receives 40 years on. In SokoBunny, one of the later "Bunny" games from DillyFrame, 150 puzzles (not including ten "Training" puzzles) sokoban is framed in a 3D environment that feels a bit like an early Nintendo 64 game. In it, players navigate a small area that allows them to access a few secrets, manipulate the environment and themselves (such as changing their color), and solve "mystery" achievements. It's cute and might be interesting for younger players, but ultimately the world feels unpolished, slightly confusing, and off the point. At its heart, SokoBuny is a simple puzzle game and this it does well. Puzzles are fun and challenging, the environment is colorful, and the game does have a certain energy to it that adds a level of interest while you're playing (other bunnies or vehicles continue to move around the "warehouse" as you're engaged in a puzzle). The game allows only one "undo" move, which means restarting the puzzle if you've made a sequence of wrong moves; this is neither a positive or negative aspect but simply part of the game. Controls are smooth and intuitive. More graphics options would be appreciated; currently there is no way to turn off post-processing effects. The game does offer a choice between "low," "mid," and "high" effects, but even the low option uses motion blur, dynamic lighting and other post-processing effects that reduced my framerate. While this sometimes resulted in choppy gameplay during my exploration of the world, puzzles ran smooth on my older PC. (Puzzles can be accessed from the starting area, so exploration isn't mandatory.) Music is on a short, repeating loop that will quickly grate on your nerves but can be turned off, while sound effects are sparse but serviceable. I found it perfect for playing while listening to my favorite podcasts. Overall, SokoBunny provides plenty of fun sokoban-solving challenge in a colorful, creative package for a modest price. Recommended. [quote]For more puzzle game reviews, news and everything puzzle-related, follow [url=https://store.steampowered.com/curator/25928931-Puzzle-Lovers/]Puzzle Lovers[/url] and check out our [url=http://steamcommunity.com/groups/puzzlelovers]Steam Group[/url].
My girlfriend has limited movement and we were looking for a good game to play with the adaptive controller from Xbox. I remember playing this on a crap phone in Mexico and I hoped there was a version on steam. This game is awesome. We have only done training mode and here I am reviewing it. It's great!!
kaliteli
Забавная игрушка. Новый взгляд на известную всем головоломку и при этом в 3D. Как и в оригинале, здесь требуется передвинуть ящики в указанные места, но с помощью кролика. Наверное поэтому игра и называется SokoBunny, производное от сокобан и Bunny (кролик). Он забавно передвигает ящики с помощью пинков, что немного веселит. Наглядно, как это выглядит, вы можете посмотреть в обзоре - https://youtu.be/zn4Be9ePZy8 При этом игра не зацикливается на просто решение головоломки. Есть еще возможность приобретать различные погрузчики, играть в футбол с цыплятами. Не понял для чего это сделано, видимо ради забавы и для разгрузки нервной системы после решения сложных головоломок. Ну и возможно, с учетом наличия кооператива в игре, может быть с друзьями развлекаться. В общем, играть не скучно будет.
Warehouse box stacking bunny themed game, with a twist Easier on multiplayer than solo and quite a bit more fun Cars randomly drive through the field, AI bunnies help each other learn to stack boxes Bunny football seems to have some bizarre rules involving low gravity & space tackling There are no rules here and even kicking your opponent into the net counts as a goal! Quite a few easter eggs and secrets for those who explore There's even a secret currency for additional buffs and benefits Varied sizes and layouts keep it fresh as you improve Plenty enough levels to be good value, but not too many as to feel grindy Tip: If you get stuck, use the forklifts to climb the walls 8/10 - Had a lot of laughs, will be back to 100% the achieves ^^
looks and plays great. Puzzles are simple enough at first since you only need one button to move the blocks but tricky also at the same time. Great little puzzle game. The only thing that could be better is the music it seems to be just one 60sec track thats on a constant loop. But you do have the option to turn the volume down and play your own :)
This is my first look at SokoBunny Overall thoughts: I enjoyed this game, It is a comical bunny game and it I was surprised to find out it was a very interesting puzzle game! If you enjoy derpy kid-friendly games, I recommend you give this a shot. Unfortunately, there are not a lot of people within the multiplayer servers, however, with an increase to the population within this game I cannot see this being an issue. This would be fantastic with friends! (I received this product for free. However, this does NOT reflect my opinions on this game). For more reviews and games I recommend checking out my curator page: https://store.steampowered.com/curator/36150768/ For a more detailed review consider watching my highlight: https://www.twitch.tv/videos/649191871
game is haunted
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