
A 2D top-down Puzzle/Sokoban game that can be played in single-player (controlling one or two characters at same time) or with a friend in local co-op mode.
Modeled estimate, not a reported figure. How we estimate →
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Engagement
Reviews
1,如果双人同时按键的话,会变成一次按键行动两格。 2,游戏卡顿十分严重,与配置无关。 3,有时候玩久了,就会自然变成一次按键行动两格。 4,游戏在进入关卡之后,没有退出键,只能强关。 5,有关卡起始点只有一个空格,2p开局消失。须1p走到宽阔的地方之后,重新切换成双人模式。 6,撤销时,有时会在甲玩家不动,乙玩家动了若干格后,撤销的是甲玩家的行动。并且撤销仅限一步。(更正,2P玩家有自己的撤销键,但也会失灵) 7,在第四世界的关卡中,有的障碍物其实是通路! 8,玩到第70关时因游戏卡顿严重而退出游戏,直接获得了完成第70关的成就。 9,第五世界的地图装饰物直接遮盖住了道路,箱子,目标和玩家。而且是直接抄袭的超级马里奥3和世界的火焰花,无敌星,蘑菇等元素用于装饰。 10,steam记录的游戏时间达到三个小时后,依然没有获得游戏的游玩两个小时的成就。 能把推箱子写出这么多BUG。了不起。值得AVGN做一期视频。 补充:挂机到五个多小时了,游玩2小时和5小时的成就依然无法获得,叹息。
This is the first game I played coop with my 4 years old son. We had a blast. Thanks for a cute first experience. The game is very simple and easy so it depends that you expect. Obviously I wouldn't enjoy playing it on my own as a 34 years old man lol
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Languages: English, Portuguese - Brazil
Hours played at review time, across 24 reviews with recorded playtime.
No bad & not good - Sokoaverage.
cute but a bit slow
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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