
Discover unrivalled sniping freedom in the largest and most advanced World War 2 shooter ever built. Experience tactical third-person combat, gameplay choice and epic longshots across gigantic levels as you liberate wartime Italy from the grip of Fascism.
Most likely between $42.5M and $120.3M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $59.99 | 91% | approximately $70.8M |
| PlayStation | $89.99 | 87% | — |
| Nintendo | $39.99 | — | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Cheapest copy: ≈ $1.55 on Steam · Ukraine (−97%). Compare 18 prices in 14 markets →
Reviews
Themes across 1296 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
MUY BUEN JUEGO Y BUENA JUGABILIDAD ES EXCELENTE COMO TODA LA SAGA
dobře hratelné
I enjoy killing everyone. Good game for that purpose.
Best.
[h1]Sniper Elite 4 is not for me.[/h1] [i]Played on Authentic (first time). Default loadout.[/i] [h2]Pros[/h2] [list] [*]When you hit a string of headshots in a row at range, the dopamine hit is INSANE [*]A ton of dedicated QoL stuff. Pre-launch settings menu, customized difficulty options, super fast save-loading. UI is notably fast, clear, and easy to understand [/list] [h2]Cons[/h2] [list] [*]Levels are just too big and too much. I think I would like this game a lot better if the maps weren't huge and took forever to clear. Each mission feels like a massive undertaking, which I don't think is for me. [*]Starting off on Authentic, you just hear like constant musical stings and you have zero idea wtf they mean. Lots of things are confusing and it's difficult to understand how to properly snipe/play. Playing a Ghost playstyle is just not viable without ridiculous amounts of savescumming. [*]There's no visible change when you adjust your range in your scope, so it's a little bit difficult to understand how it works [*]Authentic not having any objective markers or general "zones" where an objective might be is lame. And custom difficulties mean that if I added objective markers in, I wouldn't get achievements. It makes sense, but I would've preferred some objective indications. [*]Zero reporting on where shots hit makes learning what works at what distances REALLY hard. You could go into the shooting range but it helps a lot to be able to learn in real time [*]Main character voice acting is so lame. Like the voice they went with just SUCKS. I wish he would speak less. [*]Dialogue in cutscenes and general scene direction just kinda sucks [/list] While I'd like to blame the overly huge maps, I just grew kinda tired of playing. I got pretty okay at sniping at various ranges (long range shots can still feel absurdly hard to hit) and timing attacks during patrols or certain occasional loud noises was sick. But I didn't really feel a reason to keep going.
skati
挺好
é bão
people's guts go boom
COOL GAME