
A short 3D exploration role-playing game with a click-to-move movement system.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
A 3D role-playing game with a click-to-move navigation system.
Questing, combat, crafting, shops, farming, puzzles, achievements (in-game) and more!
With SA's unique and custom built quest system, new quests can be downloaded without the need to update.
Combat is designed around using all types of class abilities instead of just one, focusing instead on what the situation calls for.
Crafting, farming and shops are all tied-in together.
You'll need to grow or buy items in order to craft them.
There's already so much to discover by exploring the world of Smol Adventure and much more to come.
Genres
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Languages: English, French, Italian, German, Arabic, Japanese, Korean, Portuguese - Portugal, Russian, Simplified Chinese, Spanish - Latin America, Hindi
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Price over time, from our own daily price tracking.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.