
Join 40+ million players in SMITE, the Battleground of the Gods! Wield Thor’s hammer, turn your foes to stone as Medusa, or flex your divine power as one of 100+ other mythological icons. Become a God and play FREE today!
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Reviews
Themes across 65 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Smite took the traditional MOBA formula, moved the camera behind your character and somehow made missing your abilities even more embarrassing. Playing as gods from different mythologies gives the game a personality few MOBAs can match. Every god feels unique, matches are constantly evolving, and landing the perfect combo is every bit as satisfying as you'd hope. Of course, it's still a MOBA. You'll meet teammates who think objectives are optional, enemies who somehow predict every move you make, and at least one player convinced every loss was someone else's fault. The learning curve is steep, but those willing to stick with it will find a competitive game with plenty of depth and one of the most diverse character rosters around. The battleground of the gods is impressive. However, Smite 2 is now here and its slowly making players transitition. Still Smite and Smite 2 are my favourite MOBA style games on the market today.
103 GB of RAM. One game. Zero excuses.
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Concurrent players on Steam, sampled daily since tracking started.
Languages: English*, French, German, Spanish - Spain, Polish, Russian, Portuguese - Brazil, Turkish, Simplified Chinese, Japanese*languages with full audio support
Hours played at review time, across 65 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
This game didn't deserve to be abandoned, especially not for the incomplete mess that is Smite 2. Aside from that game being a blatant money grab, the changes included are not nearly enough to justify leaving a game and a player base of over 10 years with NOTHING and forcing them to either move to the unfinished sequel with less than half the content OR stay on the original while it fizzles out. The bare minimum should've been to allow ALL the pre-existing content to come to the new game. If they needed more time to do that then they should've either kept updating this game until they were ready or not even bother with the sequel in the first place. Outside of that, the graphical overhaul is hardly noticeable and, lets be honest, people weren't playing Smite because its a graphical master piece to begin with. The game feels slower and clunkier somehow and the balancing issues are the same, if not worse. A COMPLETE let down and I would honestly urge any of the existing playerbase to NOT play the sequel and stay on the original, but unfortunately that won't happen. This game is dead in the water and the sequel won't last another 2 years. Good job Hi-Rez
Hi Rez has abandoned the game. the only reason I can imagine they haven't shut servers down is they still get people buying gems off it. If you haven't tried the game before don't bother now and also don't try the 2nd version it's much worse than this one bugs and all it has in it.
Best MOBA of all time. I hope Smite 2 carries on the legacy and expands on an already amazing game!
I truly believe Hi-Rez intentionally nuked this game. For the record, I likely have well over 6000 hours in this game across all platforms over the past decade. If I am ever diagnosed with a terminal disease, struck by lightning, urinate on an electric fence, hit by a mid sized bus with unsuitable air conditioning for the town in which I am currently residing in, my last thoughts will likely be of this game. There has never been a more sudden or greater downfall in the history of my favorite games. I've probably spent enough money on smite gems over the course of like 8 years to purchase a mildly reliable, mid 2010's Toyota Camry and to not have any of that carry over into what was supposedly going to be a massive overhaul is absolutely criminal. However, that move itself was the final nail in the coffin for this game that had been on a rapid decline for years. The only people who play it now are insufferable. Every once in a while I'll load up the game and each one is exactly like the last. I haven't played a competent match since roughly 2021, and even then it was like catching that first sign of your girlfriend getting ready to leave you. The peak for this game was unlike any other MOBA I've ever played. Every MOBA out there will generally have some sort of balance issue, but your skill level easily made up for that in this game. Lobbies felt fair and people genuinely just wanted to play the game. Now this is game is a wasteland. Until Hi-Rez can refocus their priorities on anything that isn't how to brainwash you into stealing your mom's credit card as an adult man to buy entire new wardrobes for characters you've been playing since you were actually stealing your mom's credit card as a teenager, don't play this game
Was fun to play with friends and had different heroes with unique styles. Sadly, didn't hold up to competition. Also, some decisions led to the loss of fans.
Rough; gamemodes, playerbase, numbers, kits, prices Plenty of better options. Smite 2 not being one of them
Full of bots, thats it, thats all that remains, just bots faking it as players.
Um jogo que me marcou muito também, recomendo, mas infelizmente o número de players tá MUITO BAIXO...
Engagement
DAU/MAU are modeled from peak concurrent players (≈×8 and ×28) — Steam publishes no active-user counts, so treat these as rough estimates, not reported figures.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.