
Smash stones. Collect artifacts. Build the world’s most profitable museum. A short clicker game set in the archeology room of a museum. Build up your collection and Upgrade until you break it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 21 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unlock auto-hits, new hammers, size, speed and damage upgrades, no stone will be left unsmashed.
Find Museum Tickets in the stones and spend them on the 50+ prestige skills to progress faster.
Visitors never stop coming. As your collection grows, crowds fight their way into your museum just to pay you the hefty entrance fee.
Every stone hides history and profit, don’t let it rest.
3D stone-smashing clicker / idle gameplay
8 stones and their artifact groups, each from different eras and locations
24 unique artifacts to discover
Upgrade your hammer and museum
Flip the Lucky Coin with every hit
50+ Prestige skills with Museum Tickets, to get your auto hammer going
Visitors!
Atmospheric and soothing
Genres
Engagement
Reviews
Themes across 246 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Fun endless clicker game with a retro soundtrack.
sıkıcı
Cool little game with playtime around 6 hours. Little crude on the optimization thou, when got to one shotting stones, the particles lag the game pretty badly. Honestly a good job apart from that
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
This and every other Pro feature is free until October 20, 2026. A free account is all it takes.
Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +7 more
Hours played at review time, across 246 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Lowkirkenuinely just get an auto clicker and youre set
爽!解压!好玩!
除非你想花29块给自己买个腱鞘炎。。。。
トロコンしたのでレビューを クリア自体は3.5hほど張り付きで叩いていたらプレステージは解放し終わりました。 最終石の購入と14日経過までプレイが最終的に時間が掛かるかなという感じかなと思います。 攻略に関しては探しながらするところが面白いと思うので省略しますが、ある程度必要なものを取れば効率は上がるかなと思います。 プレイに関してはインクリメンタルをとても多くやっているわけではないですが、面白いもののすぐにクリアできてしまうと思いました。岩を壊すという作業は単純ではあるもののプレイ時間的には気にならないと感じました。その一方インクリメンタルであるような自動化の要素は少なく長押しをし続ける必要がある点は改善してほしいと感じました。
Its not exactly high art but its honest and it doesn't overstay itself.
fire incremental game and fun to break stuff
nice
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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