
Smash stones. Collect artifacts. Build the world’s most profitable museum. A short clicker game set in the archeology room of a museum. Build up your collection and Upgrade until you break it.
Modeled estimate, not a reported figure. How we estimate →
Discounts
Every price cut of more than 20% we have observed, in each market that quoted one, with this game's chart position on either side of it. These are episodes, not a model: a sale is one event, and one event cannot tell you what the next one will do.
Reviews, worldwide (the counter carries no country): 1.14/day in the week to Aug 21 → 2.86/day in the week after.
For scale, across Steam · Top Sellers · Brazil over the last 30 days: the 24 chart moves that followed a price cut of more than 20% went a median of 9 places towards #1, and the 2,404 moves with no price cut behind them went 2 away. One store, one chart, one country — it is the only place we have enough observations to say even that.
Prices outside the United States have been collected since 6 August 2026 and chart positions since 19 July 2026, so a cut older than that has no market to compare and a market that joined later has no history yet. Nothing here is converted between currencies.
About
Unlock auto-hits, new hammers, size, speed and damage upgrades, no stone will be left unsmashed.
Find Museum Tickets in the stones and spend them on the 50+ prestige skills to progress faster.
Visitors never stop coming. As your collection grows, crowds fight their way into your museum just to pay you the hefty entrance fee.
Every stone hides history and profit, don’t let it rest.
3D stone-smashing clicker / idle gameplay
8 stones and their artifact groups, each from different eras and locations
24 unique artifacts to discover
Upgrade your hammer and museum
Flip the Lucky Coin with every hit
50+ Prestige skills with Museum Tickets, to get your auto hammer going
Visitors!
Atmospheric and soothing
Genres
Engagement
Reviews
Themes across 246 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
chill 100%
It's a good game to sit down with and play for a few hours! I would recommend picking up this game if it goes on sale, if you're looking for something super replayable this isn't that, but it was worth what I paid for it (5$) and I 100% completed the game.
Отзыв на игру: Smash Hit Museum 🔴 Очередная игра, которую я верну и просто выдам ачивки, потому что разочарование полное. Давайте по порядку. Завлекла меня эта игра картинками — выглядело как что-то интересное, атмосферное, с собственными механиками, прокачкой и улучшениями. Ну, думаю, сейчас зайду, покручу, может, даже зависну на пару вечеров. Ага, щас. На деле — унылый интерфейс, который выглядит так, будто его делали в 2010-м и забыли обновить. Механик пара штук, и они открываются с самого старта — ничего нового ты не получишь до самого конца. Всё, что есть — это просто скучный цикл разбивания предметов без всякого развития. Улучшения? Они есть, но скудные до невозможности, а главное — никак не влияют на геймплей. Только в коде игры они что-то меняют, но на экране ты этого не чувствуешь вообще. Прокачка проходит мимо, как будто её и нет. Отдельно бесит сброс прогресса. Ты стараешься, что-то крафтишь, улучшаешь, а потом бац — и всё обнулилось. Зачем? Чтобы ты снова делал то же самое? Это не вызов, это издевательство. Поиграв некоторое время, я понял, что так будет от начала и до конца. Никакого сюрприза, никакого «ой, а вот сейчас станет интересно». Всё слабо, бездушно и однообразно. Картинка обманула, а внутри пустота. В общем, ещё один проект, который пытается заманить обложкой, а по факту — пустышка. 2 из 10. Даже за бесплатно не советую тратить время. Ачивки довыдублю, игру верну — и забуду, как страшный сон.
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, French, Italian, German, Spanish - Spain, Czech, Hungarian, Japanese, Korean, Polish, Portuguese - Brazil, Portuguese - Portugal +7 more
Hours played at review time, across 246 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
是有通关概念的点击游戏 3小时左右通关 碎石体验还不错
Nothing special. Too short.
game fun
I really enjoyed the game from start to finish. My only complaint is the final achievement—it felt unnecessary. After already beating the game, I still had to leave it running for nearly two extra hours just to make the achievement unlock. It didn't add anything to the experience and just felt like wasted time.
啊游戏是那种无脑爽爽爽游戏,适合期末周压力大了来爽一下,但是就是,流程太短了,感觉有点不值得,期待后续更新吧
Good game.
a vida pode ser simples e o simples é felicidade este jogo é absolutamente simples e me deixa feliz 10/10 vale o preco
Selling now
See how fast this game is selling right now — estimated copies and revenue per day from recent review growth.
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
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