
Slip 'n Dip is a local multiplayer game where up to 4 penguins fight for survival on rapidly melting ice. Jump and slide around the ice to knock off your opponents before they can knock you off!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Slip 'n Dip is a local multiplayer game where up to 4 penguins fight for survival on rapidly melting ice. Jump and slide around the ice to knock off your opponents before they can knock you off! Eat fish to gain mass and hit your competitors harder but be careful, you will break the ice more easily! How long can you avoid the toxic water?
This game was created during a game jam at Howest: Digital Arts and Entertainment with the theme 'climate change'
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Languages: English
Reviews
Slip 'n Dip: A Peng-Win Game is a console orientated 2D top down brawler where 2-4 players take on the role of penguins on an iceberg and must push other penguins off. That's all there is to it. The focus of the game is pure PvP, there's no single player content. The developer gambled that other players would be an acceptable substitute for adding storytelling, level design etc to the game. The vast majority of PvP-only games fail because they don't "go viral", and without players, or single player content to add a lasting value to the game, the game dies. Developers must learn that other players are not an acceptable substitute for adding content to a game. From a technical perspective, the game doesn't meet basic minimum requirements that most PC gamers expect as standard. There's no options to change the resolution for the game or customise the graphics settings. There's no way for gamers to ensure this is running at the native resolution of their displays... there's no guarantee this game will look right on any PC as a result of this hamfisted design decision. There's no way for gamers to try improve the low quality graphics. The game features lazy low-polygon "retro" assets, making this look like a barely functional 3D game from the 1990s. It's unclear why the developers weren't able to arrange high quality, high polygon count contemporary assets for the game, and also irrelevant... what matters is that this looks bad as a result of their decisions, a compromise PC gamers shouldn't have to put up with. PC gamers will be insulted by the presence of console peasant children's toy controller prompts, despite this being on PC. Developers should try to be aware which platform they're developing for. The controls can't be customised, which will be an annoyance for many, but it can also render the game unplayable for differently-abled gamers. These technical defects push this game below acceptable standards for any modern PC game. The game isn't really free as the developers have their hands out for paid donation DLC, basically digital panhandling. It's important to mention that this isn't a sincerely made, professional game, it's a Game Jam/demo project. Game Jam and other student/project games are not made for gamers, they're made for the benefit of stroking the ego of developers. It's obviously not possible for a game slapped together over a few days to be of the same quality as a properly, sincerely made game from a full development team with a full budget who take the right amount of time and put in genuine hard work to create a product for gamers. Sure, it is possible to slap together a game in such a manner, unprofessionally. This is a lot like driving a car using only your feet. Just because it can be done, doesn't mean it's a good idea, and often ends up in disaster. I'm sure they think it's remarkable they were able to make a game without dedicating the right resources and talent to the job, but we must ask why this benefits gamers... and it doesn't. It's polluting Steam and making it harder for gamers to find genuine games and for genuine indie developers who put months or years into making proper games find an audience. One final note: Due to the very poor quality of the game, all the comedians came out of the woodwork. The vast majority of the reviews for this game are joke reviews, such as "this game cured my cancer, saved my marriage, changed my life" etc. Because most of the reviews are as insincere/mocking the game, the positive review score for this game should be disregarded.
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please add more exciting maps and content so we may make a competitive comp, would love to see esports of this game!
surprisingly good
Um bom jogo, bem simples. Faltam alguns detalhes como poder jogar com bots (só pode ser jogado com amigos "localmente") e um menu de pause (não consegui sair ou pausar do jogo antes dele acabar).
☀️
😂快點來互相陷害吧~
worth it totally worth it
Игра 'Slip 'n' Dip' – это безбашенная и захватывающая аркада, идеально подходящая для коротких игровых сессий и развлечения с друзьями. Простая, но увлекательная механика, основанная на скольжении и погружении, быстро затягивает. Управление интуитивно понятное, освоить его можно за пару минут, но достичь мастерства гораздо сложнее. Графика в игре яркая и мультяшная, создающая позитивное настроение. Разнообразие уровней, каждый со своим уникальным дизайном и препятствиями, не дает скучать на протяжении всей игры. Постоянно появляются новые челленджи, требующие от игроков проявления ловкости и быстрой реакции. Особенно стоит отметить соревновательный аспект. Возможность играть с друзьями или случайными игроками онлайн добавляет азарта и делает игру еще более увлекательной. Попытки обогнать соперников и занять первое место в таблице лидеров превращаются в настоящий марафон. Единственным минусом можно назвать некоторую однообразность геймплея на длительных дистанциях, однако регулярные обновления и добавление нового контента разработчиками позволяют сохранить интерес к игре. В целом, 'Slip 'n' Dip' – это отличный выбор для тех, кто ищет простую, но затягивающую аркаду, чтобы скоротать время и получить заряд позитива.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
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