
Try, die, retry in this challenging but fair game. Slide past saws, slip from spikes and skate over flying arrows to save yourself. Can you slime your way to the very end?
Modeled estimate, not a reported figure. How we estimate →
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About
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English**languages with full audio support
Engagement
Hours played at review time, across 24 reviews with recorded playtime.
Reviews
Very hard game. Only the most skilled should play. Do you think you're good enough?
Cool Game, definitely worth the price. Wish there were a little more levels though. 8.5/10
Simple game, but challenging. I like that.
Menu controls are not consistent, level design isn't anything special and the varying arrow firing pattern is really annoying to deal with. 100% boils down to beating all 30 levels, which can be done in less than 1 hour.
This is a really cool puzzle game! I had fun!
Great game!!! Made for anyone to play, the learning curve is very linear, which makes the gameplay extremely satisfying throughout the levels.
Super funny ! It was a pleasure meeting Ms Slime kkk Beautiful 2D graphics and well constructed mechanics.
Also wer auf die Idee gekommen ist, die Pfeile so unkontrolliert und willkürlich abschiessen zu lassen, hat ganz klar das Spiel Sokoban-Spiel zerstört. Ich bin ein Sokoban-Fan und habe viele gute und schlechte Spiele mit diesem Thema gekauft. Aber das hier schlägt dem Fass den Boden aus. Das ist dermaßen schlecht, dass ich sogar aus Prinzip die Rückerstattung meiner im Sale ausgegeben 0,39€ beantragt habe. Ich kann nur jeden Sokoban-Fan raten sich von diesem Spiel zu distanzieren. Dieses zufällige und mit Glück behaftete Durchschlüpfen durch völlig willkürliche Pfeilhagel macht jedes erdenkliche Nachdenken nach der Sokobanlösung absurd.
Nice puzzles with vintage graphics :D
Had a lot of fun, good game for the price
Related
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Trends
Modeled estimate over time, reconstructed from Steam's monthly review histogram.
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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