
No revenue estimate for EPIC — its rating/review counts don't calibrate to sales the way Steam's do. The Steam version is estimated at $0 — a different platform, not this one.
Free vertical platformer - jump, climb, and race to the top! Navigate floating platforms above the clouds with fast-paced parkour movement. Find shortcuts, beat the clock, compete on the global leaderboard. Easy to learn. Hard to master. How high can YOU go?
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate.
Prices
The United States storefront in every case, so this compares stores and not countries.
About
Stats
Sums Steam only; Epic publishes no volume signal, so the true total is higher by an unknown amount.
| Store | Price | Audience | Score | Chart | Est. revenue |
|---|---|---|---|---|---|
EpicYou are here | Free | — | — | — | not modelled |
| Free | 4reviews | 50% | — | $0 |
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Matched by title — a reused name can pair the wrong games. * is a critic aggregate. Prices and positions are each store's United States storefront; Epic charts worldwide. Audience and Score too, except Steam's, which is worldwide.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $11.4M | 28.9K | 94% | $19.99 | |
| $8.4M | 26.5K | 95% | $14.99 | |
| $8.2M | 54.7K | 90% | $4.99 | |
| $6.7M | 14.2K | 92% | $19.99 | |
| $4.6M | 10.8K | 95% | $17.99 | |
| $3.9M | 9.8K | 91% | $29.99 |