
A breathtaking open-world adventure awaits! Explore magical realms, restore lost light, and form wordless bonds with players worldwide. Complete quests and solve puzzles in seasonal events that celebrate kindness, discovery, and heartfelt connection.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | Free | 87% | approximately $0 |
| App Store | Free | 96% | — |
| PlayStation | Free | 85% | — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
Reviews
Themes across 1141 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
没有好友。 No friends.
needs text, menu isn't easy to understand
美术和音乐确实是天花板级别,光影和配乐极其治愈,非常适合想放松看风景的玩家。社交机制很特别。但缺点也很明显:玩法极其单一,核心就是每天重复跑图收集蜡烛,后期很容易变成上班式打卡;而且社交压力比较大,如果没有固玩,孤狼玩家很容易觉得孤单。另外,现在的氪金礼包越来越贵,社区里低龄玩家多,偶尔会有建模歧视的风气。总之,适合喜欢安静氛围、不追求强玩法的人,但如果你怕肝、怕社交内耗,建议慎重入坑
TL:DR This review is marked positive but truly it is a mixed opinion. This game is very cute, and has a nice little story with amazing art and soundtrack. Despite no dialogue and little text it has some great storytelling with some of the spirits and areas IMO. However it is full of FOMO, overpriced cosmetics, and little to no respect to your time if you want to buy any cosmetics, emotes, etc. from spirits. ♥♥♥♥♥♥ control schemes with forced camera control, forced cutscenes that you have to watch every time even with a skip CS setting on will burn you out eventually. Ultimately. I think most people who are interested should play this game 1 time through at least, its great if you can just bring a external friend into rather than try to actually find someone in game to do it with. Full Review ---- I've been playing this game on and off for the past 5 years or so roughly, and its a mixed bag. I really enjoy this game at times and really hate it to be honest. This game is very beautiful and visually stunning, the soundtrack is great and if you liked Journey it has a equally matching great story to discover. It truly is a spiritual successor to it. However there are a lot of problems... There's so much customization for your character! Which is great in most games however getting these items is a giant problem. Every item in this game is a massive grind. The real money items in this game are insanely overpriced, I don't know if these are scaled for where you are locally as well but sometimes $15 to $25 USD for some hair, capes, etc. it's insane. I'm sorry, but its outrageous and this is coming from someone who has spent their money on some of it. A majority of items can and should be like over 30% discounted. Besides the real money items, there are plenty of F2P cosmetics anyone can get, the only issue is that it takes a long ♥♥♥♥♥♥♥ time to get them. The amount of candles it costs when roughly the average person who is willing to login everyday will only get like 5-6 a day maybe from doing passive dailies, and maybe some of the timed wax drop events bump it up to 10-13. Unless you are joining some AFK candle farm run with people you will not be earning the average 15+ from doing a grey CR without spending quite a bit of time on the game every day. This is notoriously the major reason i have stopped playing this game when it dreads me that i need to login and do dailies, do timed events, and do even more CR after all of that if i don't want to miss anything. Then there is the heart currency. Currently, the ways to obtain hearts which are ALWAYS used in mass amounts for spirit trees is: 1. The single heart on most spirit trees that can only be bought once. 2. The handful of past seasonal quests that still offer hearts as rewards. 3. Friending a lot of people that will light your candle each day for a tiny % of a full heart. 4. Haggling people on your friends list to send you a full heart for 3 candles day. (Unless you just make a alt and do it yourself! Hooray! Who doesn't love having to have a second account for a game like this) There are some spirit trees that are included in the base game that ask you to trade over 50+ hearts for one single item. I get that this is suppose to be a like save up and get there eventually but majority of people i imagine have not and will never unlock every single item to 100% these trees before they burn out and stop playing. If they added in a permanent NPC shop for candles to hearts at like a higher price than what players can send each other it would fix so much of this. IDC, I will pay like 10 candles to get 1 heart if it means i can just reliably get them without making a alt or begging strangers for a trade. Now onto the social aspect of this game, from what i have noticed a majority of the player base of this game tend to be young for the English speaking side. There is nothing inherently wrong with this, it being F2P game on every platform pretty much it makes sense that a lot of kids will download this game and play it. However because of it, the chat box is severely restricted, it interferes a lot with basic communication at times and wanting to genuinely meet people in this game to befriend. Its incredibly counterintuitive for a game that is largely based on meeting people and forming connections. There is not much they can do to fix this in anyway, as there are people out there who will use this game and many others that have younger players for awful things but it is unfortunate. Onto controls, I love that this game is just flying. I remember seeing this game and thought it would be perfect for me as i just wanted a game like this with fully free controllable flying. And most of the time it feels great, until it doesn't. This game likes to rip its controls out of your hand for every little thing here and there and it is the most obnoxious thing ever. When you enter a area for the first time its annoying but ultimately whatever. When you are just trying to do dailies and it rips the controls away to make you look at the same thing you have seen over a 100 times it is awful. There is a option to skip previously seen cutscenes but a majority are still forced onto you every damn time. The camera is also awful at times, and with how characters sometimes will not want to jump off a edge but then you tap to jump once and they will freak the ♥♥♥♥ out is some of the worst stuff in this game. All of this is left from the fact this game was originally built for mobile phones and there is no option to opt out of movement and camera assist when on PC or consoles pretty much. There needs to be a overhaul for console and PC players specifically honestly.
Two best things, the flying around is fun, and the way it looks is magically beautiful. I would say it’s difficult but rewarding. You need to be prepared to learn a few things about this specific game, it is unlike anything else, and be able to devote a good chunk of brainpower to figuring it out. There is a ton of content which is great, but not the easiest to jump right in. The single player world is mixed together with the online multiplayer or something like that and is confusing. The maps and menus are extensive, nested, and only accessible in certain points, and also confusing. Your goal is to find about 5 or so alters in each area, basically a scavenger hunt. Through this you get upgrades, like how far you can fly or stamina, unfortunately I didn’t know which area to go to, to get these upgrades. I couldn’t fly around nearly as much as I wanted to, and the lack of free movement felt unnecessary, since exploring was already hard enough. Overall this game is a challenger to the big names, and I respect it for that. Underdog status is no easy feat.
Very cute game that my girlfriend got me into, the minute i learned you could decorate your house i gave up on any other aspect of the game once a sims player always a sims player.
Bb the tutorial/intro should not be half an hour. That pissed me off. Maybe I was in a bad mood but u get a thumbs down for now…
It's just a source of performative, drifting socialization just like a certain selection of VR and other seemingly "social" games. The gameplay is fun and it's nice to meet someone who'll hold your hand while the two of you roam around - literally thanks to the features in this - but you can't do any of the following... - Teleport to friends or have them teleport to you. - Tell them how to contact you on other platforms. - See the avatars of strangers until it's (in this case) mutually toggled (with some exceptions such as a room where you can play a piano for other players). - Set a name for yourself. - Know what to nickname your friends unless they tell you. - Chat with strangers unless you sit at a spot designed for one-on-one or group chats (timed by a candle). - Chat with friends unless you do the previous nonsense OR unlock it mutually on a per-person basis (which requires a renewable yet still limited resource). If you're here hoping to meet people and not feel alone, this game is actively unhelpful. Beautiful, yet illusory and emotionally hollow. It gestures to connection while making it difficult to keep and maintain.
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