
Guide 'Skul' on his quest to single-handedly take on the Imperial Army and rescue his King from captivity, in an action-packed rogue-lite 2D platformer for the ages.
Most likely between $11.8M and $33.4M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $19.99 | 93% | approximately $19.7M |
| PlayStation | $19.99 | 84% | — |
| Xbox | $19.99 | 72% | — |
| Nintendo | $19.99 | — | — |
| Epic | $19.99 | 95% |
Cheapest copy: ≈ $1.36 on Xbox · Türkiye (−93%). Compare 33 prices in 15 markets →
Reviews
Themes across 1006 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
| — |
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
very gooooood
♥♥♥♥♥♥ controls, gotta remap the button layout completely to have it make any kind of sense and even then this game does not feel good on keyboard. I am sure this is fun when playing with a controller but I don't have one so refund it goes.
GOOD.
최고 명 작 플탐도 보장 개꿀
Bit too basic. Enemies are pretty similar and pretty annoying. Consider the pink ents, they do a move that gives them super armor which prevents flinching. It's an aoe pink fog that causes you damage. You can't kill em before they cast it or interrupt it.. So the best way to handle this is by going over there and then coming away.. so you can bait it and go back. It's just annoying to deal with they are alone, and more annoying when a bunch of stuff spawns around you suddenly. Not a deal breaker but it's an example. The cool skeleton stuff is great, and the skull system is neat where you swap out your basic moveset to an alternate. But.. then ten runs in, you are getting bored and the area is the same, the enemies are the same, you're basically the same, and the skulls start to feel the same. Some are pretty different but you won't see them often. It's got an incremental power increase system that is.. not interesting or very powerful beyond 'more hp and more damage'. Those are good things, but perhaps the most boring expression of a power increase. You can get items as you go, but you care capped at 9. You'll hit that cap after the first big boss.
genuinely very fun to play and theres a TON of replay capabilities and adding mods just makes it better too. Some detractors of the game site how much luck can influence your run, and while I agree sometimes you are just gonna have a ♥♥♥♥ run, once you master the game you can almost always eek out an interesting build in whatever run you do. It can be a bit hard to pick up, but once you understand the fighting patterns of enemies and how inscriptions work it's a seriously good game I would highly recommend, the DLC is also worth it
★
作为动作rouge来说还是相当不错的,战斗手感优秀,职业(头骨)种类丰富并且特色鲜明,局外成长还算平滑,高难度虽说很有挑战但胡了一路秒的爽感也很强。最大的缺点是开局虽然给了自选1-2级头但技能还是随机的增加了无意义的sl环节,以及3级4级头必须靠道中随机遇到,但绝大部分头需要装备配合导致哪怕运气好出了个高级头但已经拿了不适合的装备只能舍弃。已经很久没有更新了这些功能只能靠MOD去弥补了。
재밌음
8.5/10 , interesantes mecanicas