
Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #72, worst AU #99 · 9 markets collected
US · last 30 days
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 2686 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
2 hours of tutorial, 5 minute loading screens whenever you teleport to your marker, unnecessary multiplayer that just puts drop downs in the way. Every mission is "go here, loading screen, skate down, loading screen, walk back up, loading screen, do it again, loading screen, go across the map and repeat"
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Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
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Game is funny, cool as a concept but they fumbled it. The skating animations are cool, but the feel is entirely different than the previous games. Skate 2 and 3 feel a lot better than this.
Al principio me gustaba, pero estoy cansado de que cada vez que meten trucos y misiones, estén la mayoría con bugs; no puedes ni terminar una línea bien, intentas grindar cualquier bordillo y te escupe o, en vez de grindar, se sube por la pared el patín.
Muito Skate, Pouco Nose Manual
me senti como chorão em seu auge após algumas gramas de produtos
gameg00d
good
its good once u gyatt the hang of it but before you play you might want to double check the controller settings i learnt that the hard way. LOL
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.7M | 15.9K | 83% | $39.99 | |
| $545.6K | 1.5K | 90% | $9.09 | |
| $2.9M | 4.1K | 95% | $19.99 | |
| $1.4M | 1.8K | 73% | $24.99 | |
| $619.4K | 1.1K | 83% | $19.99 | |
| $29M | 19.6K | 86% | $39.99 |