
Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #72, worst AU #99 · 9 markets collected
US · last 30 days
About

Engagement
Reviews
Themes across 2598 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
jóia
Tried to launch the game but it kept timing out my Graphics drivers. reinstalled and tried multiple things to no avail, fair warning to AMD users out there
Chill
Media

Related
Related
Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.6K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
fun ig
müq
DDDDDDDDDDDDDIIIIIIIIIIIIIIVVVVVVVVVVVVVVEEEEEEEEEEEEEERRRRRRRRRRRRTTTTTTTTTTTIIIIIIIIIIIIIDDDDDDDDDDDDOOOOOOOOOOOOOO
amazing game just dont like the "pay to win" or that u must have an internet connection to play
type ♥♥♥♥
it is so fun i like to find random places and hit cool tricks on them.
ABSOLUTELY AWESOME SKATING GAME
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $20.7M | 15.9K | 83% | $39.99 | |
| $545.7K | 1.5K | 90% | $9.09 | |
| $2.9M | 4.1K | 95% | $19.99 | |
| $1.4M | 1.8K | 72% | $24.99 | |
| $619.4K | 1.1K | 83% | $19.99 | |
| $29M | 19.6K | 86% | $39.99 |