
Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Genres
Stats
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 332 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
its a very fun game to play when you are bored i love it
sksye
Bad Optimized, Early Acces for one whole year. Input is delayed and u cant play while feeling a smooth skateboard attached to the Player.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 333 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
super gra polecam ++
good
EU AMEI ESSE JOGO ESSE E O MEU JOGO FAVORITOOOOOOOOOO
the game is ok but not good so many things wrong with the game and nerfing the payout and making you buy into spots instead of being free to begin with and weird ass battle pass in a skate game
AI
predatory montezation for little content, would've ben betrter as a paid experience
skater ♥♥♥♥
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.