
Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Genres
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Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 332 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
this is good for good gaming for controler players
facile da giocare e divertente anche giocando da solo o con amici
Mecanicamente o jogo é superior aos jogos anteriores, mas é tão chato e sem graça as "missões" e a ambientação do mapa que enjoa rápido, mas é legal pra passar o tempo. Outra coisa paia é que a maiorias dos cosméticos é feio ou caro pra krl, de resto o jogo é legalzim
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 333 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
js great
jätte roligt
EA had a golden goose with this. I WAS excited about it. I tried it when it was first released. Now it's full of microtransaction BS. Typical EA. Stop giving them money. Game could have been amazing.
Затягивает если интересуетесь скейтбордингом, графика хорошая но как будто бы не хватает лучшей оптимизации, множество локаций и скейт спотов. Трюки не особо сложно учить по скольку есть обучения в игре. Иногда требуются часы что бы просто проехать скейт спот без ошибок.
yes
No se puede pescar.
IL est trop bien car tu peux faire se que tu veux
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.