
Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 332 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
top
Bagulho é doido. ehhehehehhe
!
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 333 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
,
good game
El juego esta guapo, solo falta que puedas atropellar a la gente
awesome game, kinda buggy tho
The skate culture removal and the weird humor the NPCs have is absolute ♥♥♥♥ for me. The control hasn't improved although it's been at least 10 years since skate 3, and they invented weird slangs for something that probably doesn't have a slang. The NPCs are also just a single flat color that sits on the bottom right corner. The whole "San Van" was just a city literally built for skating. Skate 3 has some pretty recognizable ramps and spot, but when the whole city has nothing special to it, none of the spots feel special. Also the NPCs are pretty annoying and they treat u like a baby that just took their first step, even u clap for yourself. Overall not a game containing skate culture......
ta guapo y gracioso si juegas online con tus amegos
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Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
Audience
Games most often reviewed by the same players — an audience-affinity signal from our review sample, not full ownership data.
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