
Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Engagement
Reviews
Themes across 292 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
Just play skate 3
Game hardly runs half the time with the anticheat, game map feels like a goofy skate park world with no realistic scale skate spots. Player customization is locked behind the painfully forced un realistic story and missions to earn currency and xp or Pay out of pocket for the season pass or packs. Honestly don't bother if you come from skater XL and session or even enjoyed the eariler games this just feels like a fortnite/roblox fever dream with woke junk sprinkled in.
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Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 293 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Half the time boots up to a blank black screen that needs a hard reset. Cpu temps spike during this game high 80s-90's. could've been a great game, mid at best.
y
good
je le recommande car il ya des tricks divers simples et complexes le monde ouvert est excellent seulement vous serez embêté si vous n'avez pas de manette
Game was honestly a ton of fun but sometime in the recent updates the game has just started launching into a black screen freezing out the entire PC requiring a hard restart. Hopefully they fix it soon enough.
I loved waking up, making breakfast, turning on the PS3, and booting up Skate 3. I love Skate.
skate.
ya
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.