
Experience improved Flick-It controls, the rich physics based skateboarding gameplay that provides those “only in skate.™“ moments and off-board exploration for full freedom in the online multiplayer world of San Vansterdam.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. The player count below is how many people own it, not what they spent.
Charts
Each storefront's own chart, in its own country — the closest public signal to sales where none is published. A country missing from a list is one we don't collect there, not one where the game doesn't chart.
Latest in each market: best UK #72, worst AU #99 · 9 markets collected
US · last 30 days
About

Add-ons
Each DLC is estimated with the same model as a game, then summed — a modeled figure, not reported DLC sales.
Engagement
Reviews
Themes across 2716 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
I don't get to play this game because I have no option to log out of my EA account. Don't bother with this game, it will never work for you. I have been trying to get it working for over a year and I have zero progress saved.
peak gameplay
Media

Related
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Price dynamics, follower growth, revenue and sales trajectories with interactive tooltips
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Genres
Stats
Languages: English*, French*, Italian, German*, Spanish - Spain, Japanese, Korean, Portuguese - Brazil, Simplified Chinese, Traditional Chinese*languages with full audio support
Hours played at review time, across 2.7K reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Compared to the other skate games, this one feels like u dont have any control. its almost like it forces u into certain tricks and movements and no matter how i adjust the settings, grinding feels horrible. i keep trying the game than getting frustrated because of how horrible it feels to play. for jumping over huge gaps and stuff its fine, but trying to do anything slightly realistic or technical feels wrong and frusterating. this is the worst skate game out of the four.
game keeps on freezing when you reset to checkpoint pls fix this its so annoying
I have been playing this game since day 1, and I have seen all of the changes overtime. From what it was to where its at; overall its pretty. I wish a lot of the tricks were imemplemented early on as I feel that may have also played a role in some of the reviews as well but tk get it right I appreciated the tome spent on mechanics. The game has never looked cleaner and I recommend tuning most or all assists off or down to get the better challenge like overflipping or no lock on grinds to really enhance timing same with the pump assists. Oh I also found that if you listen tk a skate 3 Playlist and just do the challenges the nostalgia was never about anythjng more than the realism mechanics it portrayed. Its a pretty solid game and coming back to it now im enjoying it alot more. As for the microtransactions I don't recall ever spending anything more than 5 or 10 bucks 1 time and I got a lot of cool stuff so the idea that you need to always buy is not true that season pass grind in its own rewards you hefty in my opinion you never really pay much every season you can get the season pass free its like that with most games if you stack and grind properly. Making it free they want you to earn theres just option to buy it. You spend at your cost you dont have to drop bread. I do agree some stuff could be better like more maps. Definitely a private lobby mode at least and some of the basic game modes in the previous skate maps. Oh and bring back coach frank! Lol.
Its alright but still wanted skate 4
tudo
I want to like it but it won't even load most of the time. Crashes often. Glitchy. Totally maddening.
whheel
虽然有的时候会卡死,但——这游戏是免费的(目前为止):)
Active players
Estimated daily and monthly active players (DAU/MAU) modeled from peak concurrency.
Players by region
Where this game's players are, estimated from review languages.
Players also reviewed
The games this title's players most often review too — audience affinity.
Related
| Game | Estimated lifetime revenue | Reviews | Review score | Price |
|---|---|---|---|---|
| $4.3M | 15.9K | 83% | $9.99 | |
| $545.6K | 1.5K | 90% | $9.09 | |
| $2.9M | 4.1K | 95% | $19.99 | |
| $1.4M | 1.8K | 73% | $24.99 | |
| $624.3K | 1.1K | 83% | $19.99 | |
| $29M | 19.6K | 86% | $39.99 |