
Exquisite short Visual Novel. After the economic collapse, unemployment soared and people lost hope. At this time, a special software appeared on the smart phone. Hikaru, the man who just lost his job, he met the girl Miyuki in magical space. Six nights later, his life began to change.
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Stats
All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: Simplified Chinese
Engagement
Hours played at review time, across 41 reviews with recorded playtime.
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
不想多做评价
我能说它把我感动到了吗?弟弟没吐,眼睛湿了。
非常无聊的一个游戏,只有一片空白的空间,加上无聊的对话。
这么好的游戏没有配音可惜了 画风很棒而且剧情真的我有点。。。虐
腐木之上 翠芽萌生 这是一部打动人心的佳作 深刻描写了经济萧条下人们走投无路的绝望感,非常真实,弟弟沉默我落泪
この生涯で三星はあり得ません。
恩~圖繪很美的小黃油小說類遊戲0 0... 故事說真的還不錯... 比較悲觀就是
很有哲学或者什么意义,不知道怎么说,有时候就感觉生活很虚无,虽然比这里面好多了,哎
Sixth Night is a narrative-driven visual novel developed and published by ニラ工房 that explores a grim vision of a society pushed to the brink by economic collapse. The game presents a world where financial instability has become a defining part of everyday life, leaving many people struggling to find purpose, security, and hope. Against this backdrop emerges a mysterious software program that offers an alternative to reality, creating the central mystery that drives the story forward. Rather than relying on action or complex gameplay mechanics, the title focuses on atmosphere, character interactions, and thought-provoking themes that encourage players to reflect on the consequences of social decline and technological dependence. The game's greatest strength lies in its storytelling. The narrative takes a relatively simple premise and builds a compelling examination of human behavior during times of crisis. As the story unfolds, players encounter individuals coping with uncertainty in different ways, whether through resilience, desperation, curiosity, or escapism. The mysterious software acts as both a plot device and a symbol, representing the temptation to abandon difficult realities in favor of something more comforting. This thematic depth helps the game stand out among many short visual novels, giving its story a sense of relevance that extends beyond its fictional setting. Visually, Sixth Night embraces a modest but effective presentation. The artwork and character illustrations establish a somber atmosphere that fits the tone of the narrative. The environments convey a sense of decline and unease, reinforcing the bleak state of the world without requiring elaborate visual effects. Character expressions are particularly important, as much of the emotional impact comes through conversations and personal interactions. While the production values are clearly those of an independent project, the visual design succeeds in supporting the narrative and maintaining immersion throughout the experience. The pacing is another area where the game performs well. Its relatively short runtime allows the story to remain focused, avoiding unnecessary distractions and ensuring that each scene contributes to the overall narrative. Players can complete the experience in a single sitting, making it accessible for those who prefer concise stories. At the same time, the brevity means that some aspects of the world and certain character arcs may feel underdeveloped. The setting contains enough intriguing ideas that many players may wish the game spent more time exploring them. Because Sixth Night is fundamentally a visual novel, gameplay is limited primarily to reading and progressing through dialogue. Those looking for extensive player agency, branching paths, or interactive systems may find the experience somewhat restrictive. However, players who enjoy story-centered games will likely appreciate the straightforward design, as it allows the narrative and themes to take center stage without unnecessary mechanical distractions. What ultimately makes Sixth Night memorable is its willingness to engage with mature concepts. The story examines economic hardship, emotional vulnerability, and the allure of escaping reality through technology. These ideas resonate because they mirror concerns found in the real world, giving the game a thoughtful quality that lingers after the final scene. It is not a story built around spectacle but rather one that invites reflection on how individuals respond when faced with a society that seems to be falling apart. Although the game's limited scope prevents it from fully realizing every idea it introduces, it succeeds as a focused and atmospheric narrative experience. Fans of visual novels who appreciate introspective storytelling and socially relevant themes will find plenty to admire. Its concise structure, effective mood, and engaging premise combine to create an experience that feels meaningful despite its modest scale. Rating: 8/10
在现在这个年代,有多少人也是一样行尸走肉,渴望着爱,经济危机到来,大家都开始选择了沉沦,这个游戏,并不是一个黄油,如果是喜欢搞颜色,我希望不要下载了,里面的两个女主角,美雪,面对困难危机,去勇敢的面对,也许这个故事是一个不幸中的幸运的话,我想在这个年代,能有这样的幸运,也是一种幸福了,女二,莉莎吗,我记不清了,面对沉沦,去勇敢的面对不幸,并不理智,但是我们有多少人,能说自己是真正的理智,敢活出自己,去真正有勇敢去面对这件事,我想这种勇敢,是我,学习的,嗯非常感谢这款游戏,它讲好了一个故事
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Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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