
Drive Like Hell! A high-octane chase through the endless desert! Dodge cops, rock out and tear up the road as a stitched-up teenage Frankenstein!
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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About
Tear up the highway as Jimmy "Stitch" Munroe - teenage rebel and undead menace! Brought back to life after a mad scientist's experiment goes wrong, Stitch hits the road on the run from the cops trying to bag him and tag him. In this intense endless driving game, you'll need quick reflexes and a lead foot to stay one step ahead of the law!
Master high-speed driving mechanics as you weave through traffic and navigate challenging procedurally generated roads
Keep the cops at bay while maintaining top speeds - the faster you drive, the higher your score multiplier
Use your devil-may-care to gain the upper hand - chug a cold one for a devastating speed boost or light up a cigarette to trigger bullet-time reflexes! If you're in a tight situation an emergency boost will help you escape!
Compete for glory on the local leaderboard and challenge your friends' high scores
Choose your challenge! The 'Braindead' easy mode is perfect for learning the ropes, or try 'Deathwish' mode - the ultimate challenge with enhanced score multipliers and an exclusive leaderboard badge!
A procedurally generated highway, no two runs are the same!
Adaptive difficulty increases the challenge the longer you survive
Dynamic traffic keeps you on your toes
The Cops are always on your tail, watch the distance meter or catch a view in your rearview to keep this thrilling chase going!
Rock out on the chase of your life with the face-melting riffs of JOYFUL TOY, and go apesh*t to North Korea's simian sensation: THE CONG! This exclusive high-octane soundtrack will keep the energy high and the intensity cranked to 11.
Genres
Stats
Languages: English
Engagement
Reviews
Themes across 41 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Reviews
freedom....and very very funny...d
Related
Related
Trends
Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 41 reviews with recorded playtime.
positive critical· bar length = how often the theme comes up
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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