
Step into a scientist's shoes in a story driven game which leads you to discover a mysterious and unknown world by torturing characters. In order to find out all the hidden secrets, try to keep the guinea pigs alive for as long as possible by using the scientist's machinery.
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All-time low is the lowest price we've recorded for this game since we started tracking it.
Languages: English, Italian
Reviews
Amazingly gritty and dark. Perfectly shown in a trimmed down pixel art style. Torture people in the chair to gain points for your heart. I thought Papers Please was dark. This is beyond that. Fantastic. https://youtu.be/gxFG971oTpM
O jogo é interessante, tem mecânicas bem simples e uma história bem profunda de background. Me lembrou um pouco Presentable Liberty inicialmente, por ter um gráfico simples e ser focado na história. Fiz o final ruim apenas porque na batalha final minha mão não aguentou e agora eu não consigo nem levantar ela hahaha Mas o jogo é bem interessante no final, vale o preço.
I stream obscure indie titles. It's what I do, at megateamup.com. I scour Steam for new releases that not many people have heard of, or will hear of. I paid money for this. I wanted to like Sit Down, Please. I really, really, really, really wanted to like it. Here's why I didn't. Dialogue heavy is an understatement here. This is more of a visual novel than anything else. USE THE "FAST" STORY MODE IF YOU PLAY THIS GAME. An entire completion of this game took me 4 hours, a large majority of which was spent staring at the same interrogation scene and reading line after line of redundant dialogue. Every character says the same thing multiple times in different ways. There is actually an interesting story here, but you're going to miss the trees for the forest, if that makes any sense. As far as gameplay goes, there really isn't much. There's one minigame where you keep a heart pumping and keep a body cool. The gameplay changes into a guitar hero like rhythm game at the very end, and there's a huge difficulty spike that brings everything to a grinding halt. If you're the developer of this game and you read this, please don't mistake my negative comments for a personal affront. You clearly put a lot of effort into this and you have nothing to be ashamed of. You had something really interesting here, but you wholly missed why people who make visual media opt for a "show, don't tell" approach. Hours of looking at the same chair, lightbulb, and heart machine was not the way to go on this one. The characters talked about so many interesting scenes, and we didn't get to see any of them. Fatigue set in quickly from all of the reading that needs to be done to fully digest what's going on. I can't recommend Sit Down, Please in its current state. More variety in gameplay and more showing of what was going on would have went so far to make this worth it, but it just wasn't. Take note of games like Papers, Please, that slowly introduce new gameplay mechanics in order to keep things fresh and interesting. This just doesn't do that, or really anything but make you tired and sad.
Game is a 1 out of 10 for the sheer fact it's broken Video here (once it uploads) w/ time stamps to dialogue outside of the ending you can't reach and the crashes: https://youtu.be/R_UDuAQKmQE ***Disclaimer*** Unlike the other reviewers so far I actually played the full game (that you can play BEFORE making my review) The first part of the game has the most redundant mechanic and takes sooooooooo long literally like 5-6 minutes a person to max the juice and you're literally just managing 2 things. The story is really hard to follow the grammar is a bit off and you're thrust into the world told A B and C and the story doesn't really give you enough information about the world to draw you in and feel involved in the plot to be honest. I did enjoy the flashback with the grandpa that was probably the highlight of the game and story. (the story is probably the best part of the game by far). THE WORST PART IS you get all the way to the end and the heart crashes your game. I literally tried so many different ways to beat it the mechanic for even playing the ending is terribly hard because your chain move and your single light up move are on the same key and with the BACK TO BACK TO BACK COMBOS it's almost impossible to get them without erasing your moves plus the heart heals when you make a mistake, so imagine my surprise when the game crashes after I FINALLY brought him to probably his last phase. Hopefully the crash situation will get fixed for future players. The game would have been a 6 out of 10 if it worked the story was interesting even though it's not told particularly well told and it tries to do some neat things but the first part of the game drags because of redundancy.
I managed to make it to the end (without any problem) and it was a good adventure after all. The gameplay isn't the greatest, but the story is pretty interesting and well done and manages to sustain that shortcoming.
👍
Bir insan neden böyle bir oyun yapar ki https://www.youtube.com/watch?v=Kwv8e-x-jBQ
WASDの僅か4キーを用いて人物を拷問し、必要な情報を聞き出すゲームです。拷問対象の生存時間がスコアになります。 PV左側の機械で心拍数の制御、右側の機械で体温の制御を行います。それぞれの値が一定以上もしくは以下になると拷問対象が死ぬので機械を操作して安定した値を取るようにしないといけないのですがこれがなかなか難しい。どちらの機械も対応している為心拍数を下げると逆に体温が上がり、体温を下げると心拍数が上がってしまい死んでしまうので片方の機械だけ操作するだけの作業ゲームではなく、死にゲーの類で何度もやっていくに連れわかっていく感じです。2つのマシン以外に体温を5,60℃急激に下げさせる薬もあったりします。自分もまだ40分ほどしかプレイしていませんが最長でも3分程度しか生存させることができていません。 難易度はRealistic(多分Hard相当)とFast(多分Easy相当)の2つがあります。Realisticは拷問対象の口が固くそう簡単に情報が聞き出せない一方でFastだと拷問対象が協力的な為30秒経過毎に情報の提供をしてくれます。操作はWASDのわずか4キーとシンプルな為ライト層でも問題なく楽しめると思います(ライト層が拷問ゲームをあえて選ぶかは置いといて) 拷問対象殺害後にプレイを継続するか否かを選べる為すぐにやめられる点も良いと思います。ゲーム内容は拷問な為人を選ぶ作品だと思いますが、普段この類のゲームをされない方も安いのでプレイしてみるといいと思います。最初は嫌々拷問をやっていたはずが、何度も拷問対象を殺すことで生殺与奪の権を自分が握っているという事を認識していきリズミカルに拷問器具を動かして生物実験のようにどこまで行けば対象が死ぬかを確かめるのが癖になってくると思います。価格が価格なので特に文句を言う気はないのですが文字が潰れている事に加え、ふわふわ浮いているので読みづらい程度ですかね。作者はイタリア語のネイティブらしく「英語はノンネイティブなので間違っているかも」とオプションの言語選択のところにありますが特に英文として意味が通じない、破綻しているといった内容はありませんね。
Le concept aurais pu être intéressant mais le gameplay est ennuyeux et peu développé.
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