
Hinako's hometown is engulfed in fog, driving her to fight grotesque monsters and solve eerie puzzles. Uncover the disturbing beauty hidden in terror.
Most likely between $21.2M and $60M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $69.99 | 80% | approximately $35.3M |
| PlayStation | $69.99 | 87% | — |
| Xbox | $69.99 | 86% | — |
| GOG | $69.99 | 76% | — |
| Epic | $69.99 | 92% |
Cheapest copy: ≈ $16.48 on Steam · Ukraine (−76%). Compare 58 prices in 15 markets →
Reviews
Themes across 1981 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
This is my least favorite Silent Hill game. The artists did a wonderful job, but the story is completely unrelatable and thus quickly becomes boring AF - I would have dropped this game after 2 or 3 hours had it not been the SH title.
Atmosphere, exploration are great. Combat is mid. Story is uninteresting. 6/10 just watch a video. Dont know how this ties into Silent Hill 1-4, not replaying for lore. Might rate higher if it was its own IP.
Gráficamente es precioso y seguro que la historia, en la cual aunque he avanzado, tampoco se podría decir que he podido explorar mucho, es interesantísima, es más no le pongo ningún punto negativo a eso. Pero el combate, la cordura y todo ese rollo me parece aburridísimo,, se supone que es un Silent Hill, entro a que me pongan incómoda con la historia, los puzles y situaciones no estar buscando armas cada dos por tres, las cuales he de decir que son super escasas y eso que no mataba a todos los monstruos que me aparecían, ni a pensar en la forma que tengo que golpear ni a usar ataques más fuertes que otros. Por supuesto lo terminaré ya me he gastado para mi desgracia el dinero, pero sinceramente no lo recomiendo si lo que buscas es un Silent hill con las mismas mecánicas de siempre.
Imagine the worst possible, most unresponsive, souls wannabe combat anyone could ever create. This is worse than that.
Казахстан как обычно отличился
The story is incredibly stupid and the combat is bad
[h1] 一款被科乐美披上寂静岭皮的日式恐怖游戏 [/h1] 科乐美或许想借着哑巴屯的名头提高游戏的销量,但很遗憾,除了表里世界及具象化心魔的设定外,我并不觉得这款作品与哑巴屯有任何关联。有没有可能寂静岭之所以能叫寂静岭,不光是因为上面提及的设定,还和寂静岭这个地名有一定关系,从初代到暴雨的故事都是围绕着这个小镇来展开的。如果是想要对标寂静岭的话,不如取名为[b] 戎之丘 f/Ebisugaoka f [/b],打造一款全新IP。 [h2] 美术设计9/10 [/h2] 虽然这部作品的美术风格与哑巴屯2代伊藤畅达的暴力美学截然不同,但却能够让人眼前一新,避免审美疲劳。不同于2代詹姆斯的心魔化身三角头,这部作品中女主的心魔化身白无垢呈现得十分唯美 (除了那张差点让我吐了的脸-1分)。不过我认为正是因为这样的搭配才会让白无垢显得很有压迫感。最值得夸的是光影设计也颇具美感,完美的打光将白无垢的典雅提升了一个层次。 [h2] 音乐设计10/10 [/h2] 这部分其实就不太用详细说明了,你可以永远相信[i] 山冈晃 [/i],科乐美你要是想继续靠哑巴屯圈钱最好祈祷下山冈晃别退休吧。 [h2] 剧情设计6/10 [/h2] 我无法去评判07在这部作品中发挥得是好还是不好,主要是因为科乐美非要套个寂静岭的外壳。如果从寂静岭的角度来说,我觉得07这次的剧本是失败的;但如果从剧本本身来说,还算较为成功,从主题、立意到各个方面;对女性意识崛起的宣扬还是很有意义的。不过由于对日本OD花刀地雷妹的联想,我觉得07塑造的这个[u] OD精分阴花妹 [/u]实在不太对胃口... [h2] 游戏设计5/10 [/h2] 感觉有些小怪的设计就是哑巴屯2代换皮缝合...连突脸的方式也差不多,那个傀儡怪从墙上跳下来的方式,从墙后钻出来的方式,跟2代的人偶怪感觉没啥区别,然后再缝一下拿刀的护士。还有那个好多个脑袋的喷吐怪和2代的人皮怪感觉也没啥差别。还有手感稀碎的战斗方式,要么就别整战斗纯吓人,要整战斗就给我整好了啊 (虽然兽之大手感觉弥补了恐怖游戏火力不足这个缺点,不过也从而导致了这部作品恐怖程度并不够高,氛围并不够压抑)。
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Despite community backlash of it not feeling true to the silent hill lore, I think this game was amazing and I have beat it 4 times through completely and have unlocked every ending and I'm on my way to the UFO ending next! This game was beautifully made, the graphics and story are both very immersive and the gameplay was fun, would HIGHLY recommend. Shimizu Hinako has become one of, if not, my favorite Silent Hill protag thus far <3