
Sifu is a realistic third-person brawler with tight Kung Fu combat mechanics and cinematic martial arts action embarking you on a path for revenge.
Most likely between $9.5M and $26.8M. How we estimate →
Checked against 8 developer-reported games
| Store | Price | Score | Revenue · chart |
|---|---|---|---|
| Steam | $39.99 | 92% | approximately $15.8M |
| PlayStation | $37.89 | 85% | — |
| Xbox | $9.99 | 78% | — |
| Nintendo | $39.99 | — | — |
| Epic | $39.99 | 94% |
Cheapest copy: ≈ $7.58 on Xbox · Türkiye (−81%). Compare 36 prices in 15 markets →
Reviews
Themes across 1559 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
Matched by title. Prices and chart positions are each store's US storefront; Epic charts worldwide. * critic score.
positive critical· bar length = how often the theme comes up
Reviews
depois de zerar tanto continua complexo bonito curto e muito bom em te deixar puto , bom demais
It is the best fighting game I've ever seen, And I've started with Bruce Lee on Atari 65 XE in 1985. Grab it, master it, super satisfying. It brings the Kung Fu movies of 80ties / 90ties back to life. But even, if you don't know that time - this is a jewel - try it - you won't regret it. 10/10. Cheers!
帅!
Juego muy entretenido, lo uso para antes de dormir
Kung Fu Panda [spoiler] in Ausbildung [/spoiler] Wer keine Versagungstoleranz hat: Finger weg!
Great game, combat is engaging but dificult, a lot of room for skill expression. A must have if you like the fantasy of being a kung fu master who beats the ♥♥♥♥ out of everyone or if you liked kung fu panda as a child.
Muito show, melhor combate que vi em jogo desde sekiro
10/10 game
核心设定:主角拥有铜钱吊坠,死亡可以复活,但每死一次就会变老;75岁之后再死就彻底失败,要重新轮回。 背景:雨夜灭门 主角的父亲是白眉武馆宗师,同时是土行护符的守护者。 大师兄杨(扬)曾经是门下最出色弟子,他的妻女身患绝症,无药可救。杨希望借用可以逆转生死的五行护符救家人,但父亲恪守规矩拒绝动用圣物,把杨逐出师门。最后杨的妻女全部死去,心中埋下巨大怨恨。 多年之后,杨组建组织黎明会,拉拢另外四名高手,夜袭武馆。 武馆被血洗,父亲被杨亲手杀死。年幼的主角被手下法贾一刀杀害。但身上祖传铜钱吊坠触发力量,主角死而复生,侥幸活了下来。 八年后,主角20岁,苦练白眉拳,带着铜钱吊坠,踏上复仇之路,追杀五个仇人。 五个BOSS(五行守护者) 1. 法贾|贫民窟(木),哑巴药师。童年受尽歧视,渴望用力量改变底层。 2. 肖恩|夜店(火),格斗狂徒。痴迷武道,追求力量,性格狂妄偏执。 3. 黑木|美术馆(水),女艺术家。同样深陷复仇执念,迷失自我。 4. 锦凤|摩天大楼(金),商界女总裁。坚信五行护符应该拿出来造福世人。 5. 杨|静心堂(土),最终BOSS,你的大师兄,杀父仇人。失去妻女之后,一心想要颠覆旧的守护者规则。 每一关打完,你可以杀死BOSS,或者饶恕BOSS(武德条件:打空两次架势条,不处决)。 两个结局 1、普通复仇结局(杀戮结局) 一路把五个BOSS全部杀死。 你报了杀父大仇,但仇恨填满内心,你变成和杨一样被怒火吞噬的人。故事循环,轮回没有结束,复仇没有带来解脱。 2、武德结局(真结局) 全部5个BOSS全部选择饶恕,不杀人。 你击败对手,击溃他们的意志,放下杀戮。见到杨之后,你理解了他失去家人的痛苦。杨被你的武道折服,自行打碎自己的护符。 主角放下世代守护护符的执念,真正领悟“止戈为武”,走出仇恨轮回,这是游戏真正想要表达的主题。 一句话内核:复仇无法终结仇恨,暴力只会复制暴力;真正的强大不是杀人,而是战胜心中的怒火。 小提示:饶恕不是心软放过,是实力碾压对方之后,不选择处决,属于强者的境界,不是懦弱。
我帅的要命