
Lead empires that evolve or endure through the Ages. Build something you believe in with Sid Meier's Civilization® VII.
Most likely between $80.3M and $227.6M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $44.39 on Steam · China (−37%). Compare 14 prices in 14 markets →
Reviews
Themes across 2599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
After a year, I still can't recommend. Over $100 and 300 hours in game, and the game still has numerous bugs and feels now like it's *almost* to the state that it should have been at a year ago. Instead of dropping another $30 DLC for Japan (which absolutely should have been in the base game) they need to fix the problems with the base game.
good enough game but 30$ for 2 civs, xd out of your mind firaxis
Probably the worst Edition of this franchise. A lot of highlights from past editions are ignored. It's the most basic one with very low managing capacities. The game is incomplete. It looked like they throw us a game without finishing it. They had to do an update version so you can select your own winning criteria. Here's a list of what's missing and also some bugs. - can't select the priority of your cities ($, prod, culture, science, etc.) - it stops at the mid 20th century technologies : no Internet, no satellites, no furtivity, no parachute, no airport to transport soldiers, people, etc. - the diplomatic part is dramatically poor. You can't negotiate anything except for commercial routes, festivities or poorly effective measures. You can't exchange money for resources. You can't threat someone of war if they don't agree to your proposal. - this is the worst : you can Nuke your allies without any concerns. Without declaring war. And it doesn't affect the level of your relation. It is like a invisible attack without no one knowing. - some movement on the map, especially on the ocean, will make your boat disappear and reappear somewhere else on the map. - I bought some planes which were disappearing as soon as the next tour arrived. I played every editions. My favourite remains Civilization V. This VII is to forget. I'll wait and see if I will continue in a upcoming VIII. I'm truly disappointed of VII even if I am a fan of Civilization
I really want to enjoy it, but it's just bland. Stacking a bunch of units on a commander just makes them a target and the fighting is dull. Building takes so long I have a hard time keeping track of what my goals were and I am often bored with the game before I finish the first era.
It's civ if it were made for mobile, not so good. I'd recommend civ 6, or even 5.
I have been playing Civ since 1991. I just went back and played Civ IV, Civ V, and Civ VI before writing this mournful review. If given the choice between playing with formulas on Excel and Civ VII, at least Excel is marginally more fun and an applicable skill. Civ IV was fast paced, variable, and fun--and even though the combat sequences were irrational and cracked-out, they were engaging. Civ V was smoother and more interesting due to the role of city-states. Civ VI was the total package, quick-witted but open to broad strategy. Civ VII has all the charm of QuickBooks and lacks gameplay as stimulating as MineSweeper. Rather than play this game again, I would grab a calculator and make it spell 80085.
Don't get me wrong—I actually love the new systems and mechanics. I think they bring a refreshing change to the franchise, and I genuinely appreciate the attempt to improve the game with the latest updates. However, the pricing is absolutely indefensible. In my country, the base game costs $70, and on top of that, they are already asking for a $30 DLC plus three additional $15 DLCs. This is a blatant cash grab. To make matters worse, the game launched in an unfinished, bug-ridden, and messy state. It failed at launch, and the player base has never really recovered enough to justify this kind of price tag. I have been a loyal Civilization player for a very long time, but this is the first time I feel compelled to bypass the official store and acquire the complete edition through less-than-legal means. I simply cannot support this business model. I strongly recommend other fans hold onto their money as well. It’s disappointing to see a company try to extort its loyal fanbase this way. It genuinely pains me because I know there are talented developers who poured their hearts into making this game cool and fun. Their hard work is completely wasted by the greedy executives and shareholders calling the shots from above. These decision-makers should be publicly shamed for the disgraceful way they have handled this franchise. They owe the community a massive apology for trying to squeeze every penny out of their most dedicated players. I would kindly recommend these sub-humans to wash their shame and restore their family's honor in the traditional japanese way.
Frequent crashes. Can't seem to play it without barbarians/city states. No real improvements over the last version. Fifty bucks down the toilet.
The fact that I bought the founders edition and I'm being charged £25 for a DLC that only adds a few new playable leaders and civs is quite frankly disgusting. In this economy, Firaxis do not care about taking you to the cleaners for your hard earned money whether you buy premium versions or not. The game is in a lot better state than it was on release, but it's still unpolished. Personally, I wouldn't recommend. Play Civ 6 instead.
Incomplete game. They charge you $80 for it and then another $30 for each DLC. The win conditions are confusing, and you don't seem to be able to win until the final age. This makes the early ages tedious, almost like something you have to power through with no tension or risk. Expansion is soft capped with limits to how many cities you can build or conquer, so expansion feels intentionally punished. Moving your pieces around difficult terrain that can be difficult to see feels cumbersome and more like work when you need large numbers of units to overcome enemy defenses (which honestly might just be a result of my being bad at the game). Overall, not very fun if you enjoy a conquest victory.