
Lead empires that evolve or endure through the Ages. Build something you believe in with Sid Meier's Civilization® VII.
Most likely between $80.3M and $227.6M. On 8 games checked against developer-reported sales, our median error is 11%. How we estimate →
Reviews
Themes across 2599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
so far plays like the other civ games but a bit deeper and way better AI
100000000/10
[h1] Finally at a stage where it's worth buying! But still trainer-wheel-tastic! [/h1] On release, the game was a mess. It's now at a stage where I think it's worth buying (on sale). And to be fair to them, they're making lots of updates, though seeing as I paid about €120 for it, I'd have expected them all to have been included in that exorbitant price. Each of the updates has improved the game, and I imagine future ones will, too, though I personally won't be paying any more than €10 for any additions. I've got issues, sure. I'd rather pick a Civ and have several leaders over time, for one, cos that just makes more sense! But I won't go into all of the complaints others have waffled on about. I'll just focus on one and dream of what could have been: [b] My main issue [/b] is that it still seems like you have trainer wheels on throughout the game. They want you to play a certain way, so that you can "win" by following one of their pre-chosen "victory paths". Late game is still a slog, and victories just feel hollow, because the steps that led me there weren't [b] my [/b] ideas. I just wish there was a sandbox version of the game, where you could just pick a Civ and a leader and explore different game styles, without being pushed to settle here or there, have a massive empire, colonise far off lands, deal with this or that crisis, join the space race, or what have you. No suggested settling locations. No ages. No universal periods of crisis. No different victory types. Just a map, a certain number of turns, a random collection of civilisations, and a leaderboard and point score at the end. You know, so you could just actually enjoy the different game styles that each Civ and leader offers. So you could make your own choices and see where they led you. You could even throw in random crises hitting random areas of the map at random points during the game, just as events that have to be dealt with. Treasure convoys could be something you researched, built, and sent to your capital (certain amount of gold per hex distance to capital, with different values for hexes on your vs. foreign vs. open land and land vs. sea). Sigh. OK, enough about the game it isn't. For the game that it is: It looks great. It sounds great. The UI is improving. The civs and leaders are varied enough. The events and memento-building aspects add some spice and replayability. It's another variation on the theme that is Civilisation, and it's a pretty good one (but it's also a massive missed opportunity). If you're on the fence and you have the cash, go for it. If you don't, wait till it's on sale. It'll be a better game by then, and it'll be cheaper. Win-win!
Висока ціна на саму гру та длс. При покупці найдорожчого пакету ви не отримаєте нові длс автоматично як було в 6 частині. Дуже багато багів, поганий інтерфейс який треба фіксити модами (часто після обнов моди відлітають і по суті ви всерівно залишитесь з поганим інтерфейсом). Більшість длс це просто 2-3 лідери за 20-30 доларів. Звісно є і плюси, такі як судоходні річки і декілька інших фіч які справді круті, але вони не перекривають всього провалу. Тому купувати можна але лише на високих скидках, загальне враження швидше негативне, особливо від багів які появляються після обнов і зносять всі моди, враховуючи що без модів ця гра неіграбельна.
So, let's talk about this game. Most of the complaints from people are about the eras and the changes in civilization. I personally like this. But what do I believe are the problems with this game? The pricing policy and what it causes in the rest of the game. One of the main problems with the era changes is the drastic change in the tech tree, diplomacy, and civilizations. So, if they had more civilizations, more eras, and a smoother transition between eras, the game would be a masterpiece. But because of the game's pricing policy, they chose to sell a lot of civilizations as additional content. They have only three eras, and this doesn't work well. Because of their pricing policy and these problems with the eras, the game is not what it could be. On the positive side, I like the civilizations in this game a lot. They are very personalized. I like the choice to place a civilization in the era that suits it best, as well as the customization of units and buildings. I like the idea of buildings becoming obsolete and the mechanics designed to address the snowball effect of the tech tree. But I believe they could have done this differently, such as having just one tech tree, but because of the eras, the more technologically backward civilizations would get research bonuses to avoid one of the main issues in Civ games: having medieval-era units in an industrial-era game. But for me, they chose a market strategy that affects the game's mechanics, and because of this, I can't recommend the game. The price of the new civilizations is insanely high, and most of the problems with this game are caused by having too few eras and civilizations.
great game
好玩,易上手,流畅建模精美,唯一不太好的是会随时间拉长降低胜利条件,并且联机游戏结束后无法继续游戏,过于寸止了
Ich muss zugeben als ich damals vom dem Zwangnationentausch gehört habe war ich ebenfalls wie viele andere auch nicht begeistert von der Idee und trat dem Spiel mit Ablehnung entgegen. Jedoch hat sich seit dem viel verändert und ich habe jetzt den Feldversuch gewagt. In CIV 7 ist behaltet ihr euren Anführer die gesamte Zeit ! Mit dem Update Test of Time haben sie den Zwangnationentausch verändert bzw. ist der weggefallen und es ist nun euch Überlassen ob ihr eurer Nation bei Zeitalterwechsel treut bleibt oder nicht, im übrigen sind die Kombinationen für eine Sandbox-Party dann sehr Vielseitig und spannend. Aber ich muss sagen das es für mich persönlich das beste CIV ist was ich je gespielt habe und bin seid Teil 4 dabei ! der Grad an Detailverliebheit sucht seines gleichen. Das Diplomatiesystem und wie die Städte jetzt wachsen ist unglaublich schön es ist Grafisch mit Abstand das beste CIV was ich persönlich je gespielt habe und empfand die Grafik in Teil 6 als fürchterlich Auch das des Konzept der Heerführer und Flottenführer finde ich toll. Wo ich auch nicht mit einverstanden bin ist die DLC-Preispolitik aber das machen ja leider jeder so heutzutage dann eben warten auf den Sale. Also holt es euch im Sale und gebt dem ganzen mal eine Chance es lohnt sich :)
煞笔更新,一点开资源游戏就卡死动不了,更了格调,直到现在都没有官方的地图搜索功能,太烂了。
我覺得好玩,但是富有挑戰性,這一代的聲光效果很棒