
Lead empires that evolve or endure through the Ages. Build something you believe in with Sid Meier's Civilization® VII.
Most likely between $80.3M and $227.6M. How we estimate →
Checked against 8 developer-reported games
Cheapest copy: ≈ $44.39 on Steam · China (−37%). Compare 14 prices in 14 markets →
Reviews
Themes across 2599 recent reviews and how positive each mention is. A keyword signal, not full sentiment analysis.
positive critical· bar length = how often the theme comes up
Reviews
Вообще цива неплохая, но что не понравилось: -местами оказуаленная -способы победы непонятны -в отличие от 6 непонятно сколько у противника науки, культуры, золота за ход (этих данных просто как будто нет, догадывайся) -разработчик попытался её обрезать по времени, чтобы партии не шли несколько десятков часов, но по моему мнению они налажали -сложности очень бредовые, мне за 44 часа ни один бот не решил объявить войну даже на сложности государь (следующие сложности е ставил) -новая механика мол идёт война, жителям не нравится ваша власть и они снести половину строений и обрушили тем самым всю экономику вообще бред. Кто это придумал? -новая механика что можешь выбрать любого лидера и к нему любую нацию, и тут тоже налажали, так как играется это как то криво, в большинстве смешно -в каждой партии происходит чума и ты с этим ничего не можешь сделать, только смотреть как в городах погибают люди, и рядом стоящие юниты тоже -новая система общения и делегаций с лидерами -новая ленивая система с городами госудаствами, которые появляются на 1 эпоху а потом исчезают, в 5 где они были отдельными государствами которые ещё фиг захватишь было лучше, в 6 тоже неплохо, но они опять же чувствовались как марионетоные государства -иконки юнитов очень маленькие, постоянно путаешь где кто -новое дерево прокачки цивилизации, однотипное, ленивое, не особо меняющее прогресс в отличие от предыдущих частей -цена (просто необоснованно большая, за длс по 15000 тенге, это тупость в котором ешё пара лидеров и платные чудеса природы, не ну здесь просто слов нет, одни эмоции) -ачивок совсем чуть-чуть по сравнению с 5,6 частями Что понравилось -графика -частично интерфейс -новая механика с городами и районами (города выглядят просто шикарно) -как выглядят лидеры, в отличие от 6 части они больше на людей похожи, а не на карикатуры из мультика Как говорил Алексей Халецкий: "не цивилизация Сида Мейера"!
After a few playthroughs, this game just isn't grabbing me the way all other Civ games have, and I've been playing since Civ 2. I'm not a fan of the gameplay & progression, personally, although I understand why some might prefer the style. My biggest criticism of 7 is how busy the map gets. There's no room to breath, it just seems like the cities kind of run together, and there isn't any space between them. The maps just get.... busy. Nothing stands out, nothing seems epic. Civ 5 & 6 are my favorites, in that order. I'd recommend going back, if you still want to enjoy Civ.
I've always been a Civ fan, every game has been an upgrade of the game before with better experience. However i can't say the same for Civ VII. Yes it has beter graphics ad cosmetics, the Commander battle system and the vertical city build is great, but the overall gameplay is weak and repetitious. Building wonders gives no great benefits, leaders buffs are not great, tech tree is too short. Its just too fair when the world isn't. Diplomatic option on Civ VI is limited, here its worse. Everytime you build a wonder, the reward animation is weak, lazy, and Gwendoine Christie's voice over is used at its minimum effort.
This game is honestly unplayable due to poor programming. Units constantly just walk the completely opposite direction where you you tell them to go. Embarrassing that this game is a year old and still this bad. It is obvious no one in leadership at Take Two knows anything about video games, short the stock into oblivion.
I've been playing Civilization since 1991. This is the worst of them all.
Changing eras that wipe board state and progress just make it feel like you are playing multiple fragmented and shallow Civ games consecutively instead of one quality coherent one. Just play Civ VI because this ruined the entire draw of the franchise.
THe "security" features are unbelieveably annoying, and this is a half baked game at most
When the game came out in 2025 it initially hooked me pretty well for about 50 hours. Some of the CIV core is still there. However now after 1 and a half year later, I can't force myself to play it. In the past whenever a new Civilization was announced I got excited. My mind started to think about the strategies that I could try with that civ. Here? It doesn't matter. The feeling of starting a new game is totally gone. They got so focused on trying to "make people finish their games" that they killed the enjoyment of "starting a new game". UI choice is still so so. I think it's the font and the spacing between elements. 3D Characters are still so so. Graphics (map, etc) it's fantastic, so at least they landed the visuals. Yes. Every new CIV introduced a new change. Hexes, non-stacking armies, etc. But changing civs during the game makes no sense. It's completely disconnecting you from what you are trying to build. It might have worked if this was NOT Civ and it was some kind of "roguelite" game that gives you randomization, unlocks and progression, but not in CIV. SAD
Game randomly start panning to the right and wont stop. Try saving while this happens and says error while trying. Completely unplayable :(
Its so bad I don't know where to begin. Others have already mentioned most of the issues with this in their reviews. I've really tried to get into it.. I had a much better time with civ 6, which I own on multiple platforms.