
SICKO ISLAND, is a survival, horror game where you'll need to find essential items, solve puzzles and fight your way to the General to put an end to the nightmare.
Revenue comes from in-game items and microtransactions, which our price-based model doesn't estimate. Copies below reflect the player base, not paid sales.
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Languages: English**languages with full audio support
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Reviews
I'm usually more of a console type of player, but when I saw this game, I wanted it to give it a shot. I must agree with the reviews, that the game can be challenging at first, but it does get easier as you learn the ropes. So don't get discouraged, you'll get a ton of hints along the way. I also love the fact that this indie game has achievements. The game looks dark in the trailer, but the actual game play looks brighter. I did find the game fun and entertaining.
the game trash last time i looked the game was $5.99 now it's free the game was a cash grab
The one has some cool ideas, decent variety, and enough content to stay entertaining throughout. My only real complaint is that I wouldn't have minded if it was a bit longer. Overall, it's a fun game that does a few things differently and ended up being more enjoyable than I initially expected.
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Concurrent players on Steam, sampled daily since tracking started.
Hours played at review time, across 22 reviews with recorded playtime.
♥♥♥♥♥
https://youtu.be/Rz9CYr0_JhM This game was a lot more expansive than I thought it was going to be. It took some getting used to but once you get the hang of it it becomes pretty addicting. I think for the price this is for sure worth checking out. If you want to see some game play you can check out my play through above.
[quote][url=https://en.wikipedia.org/wiki/Asset_flip]Warning: Asset Flip![/url][/quote] [quote][b][url=https://en.wikipedia.org/wiki/Microtransaction]Warning: In-Game Cash Shop[/url][/b] This asset flip is infested with a toxic mobile app style cash shop. You will be prompted to and expected to give money/credit card details to the developers through this cash shop to buy in-game goods so you can play the game.[/quote] "SICKO ISLAND" is an asset flip, a bunch of other people's assets assembled badly to make a basic game, typically this kind of thing is done by amateur developers without sufficient budget, talent and/or staff to do the job of game development professionally. It's then quickly rushed into Steam Direct. And, unsurprisingly, this never results in a product with any quality, interest, or value for gamers. This is a godawfully badly done Unity kitbash, a basic Unity zombie brawler that was infested with a cash shop AND a ludicrous up front price as the "developer" did everything humanly possible to get YOUR money for other people's game assets. It's unpolished, largely incomplete, and seriously, killing the same Unity assets across hundreds of badly done asset flips is tiresome. So, the game might look better than you'd expect from an amateur project, but this is because it's partially or completely made up of stock assets, "borrowed" from asset stores and free asset websites. Very little in this game is truly the creation of the "developer", it's just a bunch of rearranged assets. While there's no up front price for this asset flip, the other problem with asset flips is that when developers aren't capable of doing their job and creating high quality assets, it's also true they can't do any of the rest of the job of a game developer either. That's definitely true for "SICKO ISLAND". On the important matter of pricing and value for gamers, there's a lot going on here with monetisation, so this really shouldn't be considered a truly free product because of that. There's no initial download price, but the developer was charging $10 USD for this. Trying to get YOUR money for other people's game assets. Disgusting, isn't it? Price barriers, especially on low quality products, can be a direct cause of failure. It also tells us that the game wasn't good enough to succeed as a paid product. This is also a bit of a slap in the face to anyone who showed enough questionable judgement to pay money for this... nobody got refunded. It doesn't stop there, this game is also infested with mobile app store like microtransactions. This is a consumer hostile model that we don't need to see on PC. It's deceptively priced to gouge gamers, and that's a reason in itself to avoid this. In terms of public reception, this failed. There's over 130 million unique gamers visiting Steam every month. SteamDB showed the game peaked at [b]only 3 concurrent players[/b]... this is a dismal public reception. This was so bad they couldn't even give it away. Bearing in mind that free games don't add +1 to your game collector count, should you bother adding this to your library and downloading it? Definitely not. This isn't worth it. I'm paraphrasing another reviewer here, but this should be a paid product... they'd have to pay people to download it. [quote][url=https://partner.steamgames.com/doc/store/reviews]Developer Response![/url][/quote]The developer has weighed in to inform everyone they didn't read the [url=https://partner.steamgames.com/doc/store/reviews]Developer Usage Rules[/url] for Steam "partners", or they deliberately ignored the part where Valve says: [quote]Though it may be tempting, not every review needs to be responded to. A developer response will frequently draw more attention than the original statement, potentially turning a small issue into a much larger community discussion. It's also not a good idea to use this feature to refute customer opinions. Your direct attention can be seen as validation or a defensive attempt to silence your customers.[/quote] First take the developers unhinged, disgusting response in the context of his utter failure. SteamDB does not lie, this only had 3 concurrent players. This is textbook failure, and the developer breach gives us some better light on why this developer was incapable of success. This is a little disturbing as the developer indicates they started stalking me and feverishly reading through my reviews... either just obsession with me on their part, or desperation to try find something in one of my other reviews that would somehow change the objectively terrible quality of this failed "game". Whatever their motivation, creeping on reviewers like this is [b]not okay[/b]. The developer makes the rather serious claim that my review is inaccurate/contains information which isn't factually evident. But this simply isn't true... the facts of my review can easily be verified with just a glance at this godawfully crap product. We know that if there was any glaring inaccuracy in my review the developer would have jumped on it and pointed it out right away... but they can't even cite one single example. Because [i]they know my review is accurate[/i]. They just don't like being presented with the facts. The developer attacks this review and this reviewer for lies and dishonesty but if you carefully read their disgusting, lie riddled response, they don't actually disprove any of the facts of my review. The developer simply lies and attacks in a desperate attempt to project away from their toxic, unethical behaviour, asset theft and plagiarism. Case in point... you notice how the developer didn't even pretend to argue that all the game assets aren't his? Yeah. This is a disgusting asset flip. We all know this guy stole a bunch of other people's assets and tried to get YOUR money for them. So they make up these false accusations of inaccuracy to soothe their ego. Anything but facing up to the truth. But why is this intellectual dishonesty good for gamers? It isn't. The developer complains that while this review closely addresses serious problems with this product, it resembles other reviews I have written for other products that share the exact same problems and deficiencies. There's over 140,000 games on Steam. Hundreds, in some cases thousands of these games share the same defects which gamers should know about before wasting any time on those products. However, the "developer" of this failed product arrogantly [b]DEMANDS[/b] that I find completely unique ways to describe [i]the exact same defects[/i]. What a completely ignorant, arrogant demand from a demonstrably failed developer. The developer demonstrates thier appalling attitude here. It's a sheer insult to gamers everywhere. If I used completely different language to describe the same defects, [i]this product would still suffer from the same defects[/i]. Changing the wording of my review would not make this product better. But you can see how the developer focuses on that to desperately try to make this review about his failure and his unethical asset flipping somehow all about me! What a disgusting, morally bankrupt attempt at misdirection. Gamers, take a look at what this developer is doing. Here's another outright LIE from this appalling plagiarist. The developer seriously wants you to believe now that there is no cassh shop! It's not intended to be used! Just trust him bro, this guy spent all the time building microtransactions and financial back ends into this asset flip but NEVER intended for anyone to use them! Or maybe he did, and the developer is a liar. You be the judge, now that you've seen his hollow words and directly dishonest, unethical actions. Nothing in the developers pointless breach of Valve guidelines changes any of the objective facts of my review. My review stands unaltered, but I have more clearly added a warning about the nature of this garbage as an asset flip. I cannot recommend this failure to anyone.
Игра 'SICKO ISLAND' - это... кхм, опыт. Необычный, шокирующий и, безусловно, запоминающийся. Визуальный стиль вызывает ощущение VHS-эстетики 90-х, что добавляет своеобразного шарма творящемуся на экране безумию. Сюжет рассказывает о полном хаосе на острове, населенном весьма эксцентричными личностями, с которыми приходится вступать во взаимодействие. Геймплей представляет собой смесь point-and-click адвенчуры и визуальной новеллы, где выбор реплик и действий влияет на развитие событий. Стоит предупредить, игра полна черного юмора, откровенных сцен и нецензурной лексики. Если вы чувствительны к подобному контенту – это точно не для вас. Тем не менее, если вы готовы отбросить предрассудки и окунуться в мир абсурда и гротеска, 'SICKO ISLAND' может предложить оригинальный и весьма специфический игровой опыт. Трудно сказать, понравится она вам или нет, но равнодушным точно не оставит. Это как очень странный и отталкивающий, но в то же время притягивающий магнит.
steuerung, gameplay alles ist daran mies
pongan la opcion para cambiar la configuracion de los botones
☀️
Momentum
Pace estimated from the game's recent review growth (our daily snapshots) at its own sales-per-review ratio — a momentum signal, not booked sales.
Audience
Estimated from the language of this game's reviews — a proxy for where players are, not official Steam demographics.
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